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NPC Generator

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Advanced [show]


Dondon Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His hair is silver and curly. This hazel eyed easterner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Enemies, Military. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Dondon Whispermouse, Male Halfling Commoner 3
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Korfel Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Korfel isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He has all his life been fascinated with music.

History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has never given up on his music dream.

Motivation: He is a bit of a kleptomaniac.

Ideals: Impeccable, Artistic. Flaws: Insane. Bonds: Nature, Criminal record. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Korfel Koehlanna, Male Half-Elf Aristocrat 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gunter Hadleigh, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His hair is long and golden with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert. Flaws: Insomniac. Bonds: Criminal record, Religious. Occupation: Mason

Voice: Stutters

Attributes [hide]

Gunter Hadleigh, Male Human Cleric 6
Medium (5'0") Human, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)17 (+3) 8 (-1)16 (+3)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 9
Languages Common, Terran, Abyssal, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Alexandrite (800 gp).


Social Check DCs


Lucan Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting tan shirt and pants. His blonde hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful slaver made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Ideals: Opinionated. Flaws: Ugly, Terse. Bonds: Mentor, In love. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Lucan Qualanthri, Male Elf Warrior 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Althaea Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears yellow painted combat armor at almost all times. Her blonde hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are a pleasant amber.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Gifted from a young age, Althaea studied abroad. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her necromantic talents. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Regain custody of her daughter; and marry her sister to traveling adventurers

Ideals: Fighting, Gifted. Bonds: Family, Guardian. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Althaea Selevarun, Female Half-Elf Aristocrat 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 17 (+3)16 (+3)
Skills Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp. Freshwater pearl (9 gp). Deep green spinel (60 gp). Blue star sapphire (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Qemuel Glee, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large green jacket. He keeps his long blue hair kept up in a rat tail. His red eyes lackadaisically let the world flow into them.

Personality: Qemuel speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the east

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Greedy. Bonds: Military, Rich. Occupation: Performer

Voice: Sighs a lot, exhausted

Attributes [hide]

Qemuel Glee, Male Tiefling Bard 6
Medium (5'8") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 10000 cp. White opal (400 gp). Hematite (16 gp). White pearl (140 gp).


Social Check DCs


Akra Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has styled her bronze crest well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a criminal king-pin and mafia family Her mother was a mechanic, and taught her how to fix just about anything. Being a Beggar kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Disease. Bonds: Adventurer, Criminal record, Military. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Akra Kerrhylon, Female Dragonborn Monk 5
Medium (6'8") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 11 (+0)16 (+3)
Skills Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 200 gp. Silver pearl (130 gp). Bloodstone (40 gp).


Social Check DCs

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