Ruloth Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is dressed in earthy colors with a green and red handkerchief worn on her right side, and sports empty pouches on her belt. Her brass crest is slicked back into a classic pompadour. She wears large thick round spectacles.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a font of random trivia from the lore and stories she has discovered
History: Born in the east to a Shoemaker, Ruloth learned a great deal about her father's area of expertise. She was taken as a slave by a traveling circus and forced to perform She has worked as a Shoemaker like her father before her.
Motivation: To share knowledge with the world.
Ideals: Optimist, Logical. Bonds: Job, Slave. Occupation: Shoemaker
Voice: Indian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Kabbarg Norton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an entirely black suit with blue socks and a vest with buckled shoes. She wears her white hair up in a very large beehive style do. Her eyes are a pleasant blue.
Personality: Kabbarg is depressed about a lot of things. She tends to be a nihilist. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has worked as a Fortune-teller like her mother before her.
Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg
Ideals: Optimist. Flaws: Depressed, Fearful. Bonds: Rich, Job. Occupation: Fortune-teller
Voice: Italian accent
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. Deep blue spinel (1400 gp). Bloodstone (20 gp). Black opal (1000 gp).
Rûg Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears tight fighting clothing, which leaves very little to the imagination. His right hand appears badly burned and disfigured. He has dyed his greying white hair a little too much giving a sharp white color. His gray eyes peer out from beneath his feathered black hat.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Rûg was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Cynical, Hedonist. Bonds: Military. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 21 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 4 (-3) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 60000 cp. Rich purple corundum (900 gp).
Oolah Davenport, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it. She is muscular with a powerful set of arms. She has styled her brown hair well, parting it to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot resist a sob story and will often dote over anyone who has one.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barrister work with an outfit from a few towns over. Barrister work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently she has begun working with bootleggers and crooks.
Motivation: Balancing her hectic life and new Barrister responsibilities is difficult; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Slave, Criminal record. Occupation: Barrister
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.
Cask Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His gray fur is greasy and uncared for. His yellow eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Shipwright in town.
History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He now owns his own business.
Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Shipwright
Voice: Italian accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: Red-brown spinel (80 gp). 1 Masterwork Common Melee.
Elama Nailo, Female Elf [Permalink]
Personal [hide]
Description: This western woman is well dressed, constantly wearing a tan suit, black shirt, and grey tie. Her clothes are grease stained in places. Her silver hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady hazel eyes.
Personality: She has a massive crush on the younger sibling of the Blacksmith who has hired her part-time. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Elama was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end; and wants a kiss
Flaws: Ugly. Bonds: Poor, Immigrant, Has a crush, In love. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 900 sp. Hematite (14 gp).
Ishte Reverence, Female Tiefling [Permalink]
Personal [hide]
Description: She wears bulky black painted plate armor. She carries with her a set of falchions, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her red hair is still thick. This red eyed northerner is not easily forgotten.
Personality: She is witty, but her monotone delivery comes off as unnerving She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born to loving parents in a slum to the north. She made a point of taking high paying jobs and getting most of it up front. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent mother; and to reunite with her old friends
Ideals: Fighting, Joker. Bonds: Family, Poor, Adventurer. Occupation: Shipwright
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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