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NPC Generator

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Advanced [show]


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His fur is short and orange. His eyes are amber.

Personality: Three is depressed about a lot of things. He tends to be a nihilist. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Three was born in the west. At a young age he loved to build and create. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Retire the richest man in the west; and he feels kind of lost in life

Ideals: Persistence, Gifted, Entrepeneur. Flaws: Depressed. Bonds: Criminal record. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Three In the Wind, Male Tabaxi Fighter 1
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Performance +5
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Malachite (11 gp).


Social Check DCs


Ar-Gul Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man very much looks the part of a Barber. His brown hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.

History: Ar-Gul was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Poor, Attractive. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Ar-Gul Stanton, Male Half-Orc Warlock 6
Medium (6'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Orc, Gnome, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: Sindri speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north, but his parents moved at a very young age to the south. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Painter soon after.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Job, Immigrant, Has a crush. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Sindri Sympony, Male Gnome Commoner 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)15 (+2) 5 (-3)13 (+1)
Skills Intimidation +3, Medicine -1
Senses Passive Perception 7
Languages Common, Gnome, Auran, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 33000 sp.


Social Check DCs


Tarak Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Shepherd. His moppish black hair is in a traditional bowl cut. His amber eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Tarak was born in the north. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Joker, Persistence. Bonds: Job. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Tarak Stansfield, Male Half-Orc Warrior 1
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)8 (-1) 13 (+1)9 (-1)
Skills Athletics +4, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 140 gp. Deep green spinel (160 gp).


Social Check DCs


Ombul Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of scythes on his belt, each one with a emerald on the hilt. He keeps his golden hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Ombul isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Ombul was born the youngest of three triplets. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and an old rival family wants him found

Ideals: Fighting, Impeccable. Bonds: Poor, Family. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Ombul Cherrycheeks, Male Halfling Adept 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 10 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)7 (-2) 11 (+0)12 (+1)
Skills Acrobatics +7, Medicine +3
Senses Passive Perception 10
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Finellen Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her small hat is riddled with cuts and holes. She has a tattooed face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city she treasured whatever gifts she got. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural human artifacts is her passion

Ideals: Justice. Flaws: Ugly, Greedy. Bonds: Adventurer, Poor. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Finellen Durthane, Female Dwarf Paladin 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 16 (+3)16 (+3)
Skills Acrobatics +2, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Obsidian (6 gp).


Social Check DCs


Dain Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is matted, messy, and big. His gray eyes peer out from beneath his feathered grey hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Mortician profession.

History: He was born in the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Family, Job, Immigrant, Nature. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Dain Steelfist, Male Dwarf Adept 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 12 (+1)4 (-3)
Skills Perception +3, Persuasion -1
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1700 sp.


Social Check DCs

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