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NPC Generator

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Advanced [show]


Bilga Chester, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'2", this woman typically wears black cloth garments or leather armor. Her hair is cut close to her head. She has blue eyes.

Personality: She is extraordinarily eccentric. She can't help but pocket interesting objects she comes across

History: She was born several months after her father was called into army service. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She got away from her former life and has fallen to alcoholism.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Flaws: Insane, Addict. Bonds: Criminal record, Military, Rich. Occupation: Tailor

Voice: French accent

Attributes [hide]

Bilga Chester, Female Half-Orc Druid 2
Medium (6'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 15 (+2)7 (-2)
Skills Intimidation +0, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Freshwater pearl (8 gp). 3 Alchemist’s fire.


Social Check DCs


Therai Bright, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his left hand. He keeps his dark red hair in a flapper bob. His red eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy, self-centered, vain, and jealous.

History: He was born in a small mountains village. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Some 8 years later his spouse died after the birth of his son. Heartbroken, Therai never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Terse, Selfish. Bonds: In love, Nature, Criminal record. Occupation: Baker

Voice: Loud with bravado

Attributes [hide]

Therai Bright, Male Tiefling Bard 8
Medium (5'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 17 (+3)17 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 1200 gp.


Social Check DCs


Thomas Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His red hair is still thick. His eyes are amber and catlike.

Personality: Aggressive, abrasive, and angry, Thomas embodies much of what other species detest in the Half-Elves. He takes great joy in being the best Navigator in town.

History: Born to a Bounty Hunter, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Antagonistic. Bonds: Job, Poor, Military. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Thomas Lathalas, Male Half-Elf Wizard 13
Medium (5'10") Half-Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 83 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)12 (+1) 12 (+1)7 (-2)
Skills Insight +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1000 gp. Black pearl (500 gp). Aquamarine (500 gp). Smoky quartz (60 gp). Black pearl (500 gp). Peridot (60 gp). Red-brown spinel (60 gp). Obsidian (7 gp). Silver pearl (60 gp). Amethyst (60 gp). 1 Medium magic item.


Social Check DCs


Veit Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered dagger and tarnished bastard sword as well. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Veit does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Veit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Veit Foamtankard, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 15 (+2)8 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 220 gp.


Social Check DCs


Duvamil Gummen, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright brown hair. She wears round tiny glasses practically rammed into her face.

Personality: Always inclined to offer people food she seems plenty friendly. She plays an instrument quite well.

History: Duvamil hails from a village terrorized by illithids. A few years later when the south was not economically sound they moved to her current location. She used her abilities to travel the world and help people.

Motivation: Retire the richest woman in the north.

Ideals: Entrepeneur, Philantrophist, Artistic. Bonds: Immigrant, Enemies. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Duvamil Gummen, Female Gnome Warrior 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 17 (+3)14 (+2)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Solid gold idol (800 gp). Solid gold idol (800 gp).


Social Check DCs


Valida Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses well, typically a more casual-formal manner. Her brown hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Valida took refuge in the large cave and found the beat up hand crossbow and armor she uses now. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and she feels threatened by others

Ideals: Logical. Flaws: Terse. Bonds: Attractive, Mentor, Nature. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Valida Goldfinder, Female Dwarf Ranger 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)6 (-2) 11 (+0)6 (-2)
Skills Animal Handling +2, Religion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp. Brown-green garnet (130 gp).


Social Check DCs


Drifting Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear brown pants and tee shirts. He sports a flattop fur cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Drifting Of Winter, Male Tabaxi Commoner 10
Medium (6'7") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 57 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)17 (+3) 16 (+3)18 (+4)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common, Infernal, Aquan, Terran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 230 pp. Old masterpiece painting (1600 gp). Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (2300 gp). 1 Minor magic item.


Social Check DCs

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