Egelina Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has wavy red hair. Her eyes are gray and catlike.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Farmer, but she got bored and became a Stylist. She struck the Stylist job and began her own company from there.
Motivation: To be a Farmer again; and doesn't want to be a stylist and was forced into it by her family
Ideals: Disciplined, Optimist. Flaws: Mundane. Bonds: Job, Family. Occupation: Stylist
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1 Full Plate.
Nicor Rise, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak. He has wavy dark red hair. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Nicor isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. Energy wise he seems alert and responsive.
History: Born in the north to a Assassin, Nicor learned a great deal about his mother's area of expertise. In his 17th year, his parents were killed by a brigands raid, leaving Nicor alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Assassin like his mother before him.
Motivation: He wants nothing more than to rejoin the army; and to be a fortune-teller again
Ideals: Impeccable, Professionalism. Bonds: Job, Enemies, Military. Occupation: Assassin
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 13)
Armor Class 12
Hit Points 35 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Fire opal pendant on a fine gold chain (2300 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilvar Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is drawn into a tight pony tail with a clover scrunchie. His brown eyes have a joyful gleam in them most of the time.
Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.
History: His father raised him in a mountain cabin. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by giants. Kilvar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it
Flaws: Antagonistic, Fearful. Bonds: Rich, Nature, Enemies. Occupation: Fletcher
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 16 (+3) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 260 gp. Silver ewer (50 gp).
Driindar Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears light armors faded through time and improper care. She has done her best to style her copper crest to look like a famous performer. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is fixated on the number 98. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She pushes her goals aggressively. She is also a coward if confronted.
History: Born in a small village she learned the ways of the warrior from her mother. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in longsword use. She is untrained/undisciplined, which makes her dangerous.
Motivation: She wants revenge against brigands; and she is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Enemies. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Thamuz Joy, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green tunic with pastel highlights, and long grey pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. His red eyes are passionate and lively.
Personality: Thamuz wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.
History: He was born in the west, but his parents moved at a very young age to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He now owns his own business.
Motivation: Revenge; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Job, Enemies. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 7 (-2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2000 cp.
Pelt Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a pastel and black handkerchief worn on his right side. His black fur is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Pelt wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in a small plains village. His mother was a mechanic, and taught him how to fix just about anything. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Marry his sister to traveling adventurers; and to prove his worth to the world
Ideals: Disciplined, Persistence. Flaws: Ugly, Impulsive. Bonds: Immigrant, Nature. Occupation: Bricklayer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 11)
Armor Class 10
Hit Points 93 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 300 pp. Tourmaline (80 gp). Black pearl (1500 gp). Rhodochrosite (5 gp). Azurite (5 gp). Golden yellow topaz (1500 gp). Obsidian (5 gp). Aquamarine (1500 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lance Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. He wears a colorful flower in his golden hair. His eyes are green and catlike.
Personality: He is extraordinarily eccentric. He does not trust anyone and sleeps with one eye open.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants to meet his childhood hero.
Flaws: Insane, Insomniac. Bonds: Rich, Attractive, Adventurer. Occupation: Servant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 4 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
