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NPC Generator

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Advanced [show]


Naamah Art, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, green cloak. Her hair is silver, silky, and of moderate length. Her eyes are likewise black.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her mother raised her in a mountain cabin. She helped her father out around the business and became quite the natural. She has drifted from career to career and currently works as a Painter.

Motivation: She loathes her own lifestyle; and expand her business

Flaws: Antagonistic, Depressed. Bonds: Attractive, Enemies, Nature, Job. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Naamah Art, Female Tiefling Druid 2
Medium (4'11") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 110 pp.


Social Check DCs


Mreksh Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His silver crest is greasy and uncared for. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and money/treasure

Ideals: Persistence. Flaws: Ugly, Addict, Antagonistic. Bonds: Rich. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Mreksh Chumbyxirinnish, Male Dragonborn Cleric 4
Medium (6'5") Dragonborn, True Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)16 (+3) 7 (-2)12 (+1)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon, Goblin, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item.


Social Check DCs


Serpent In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered red stockings. He carries a battered halberd and tarnished bow as well. His white fur is heavily combed to the right. He has gleaming, smiling yellow eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Professionalism. Flaws: Hedonist, Mundane. Bonds: Religious. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Serpent In the Storm, Male Tabaxi Sorcerer 7
Medium (6'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 10
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel Stetson hat and pastel clothes. He has a moderate pudge and is not very fit. His beige fur has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Antagonistic, Disease. Bonds: Criminal record, Adventurer. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Spring In Woods, Male Tabaxi Aristocrat 8
Medium (6'5") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 15
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)21 (+5) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Insight +2, Investigation +5
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +3 / 2d10+0, Ranged +8 / 2d10+5, Grapple +5

Possessions: 600 gp. A pair of silk slippers encrusted with tiny pearls. (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Cloth of gold vestments (100 gp). 1 Minor magic item.


Social Check DCs


Vonana Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears silk and lounges about seductively. Her brown hair is slicked back into a classic pompadour. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Vonana was born with her father's beautiful face. Her childhood dream was to be a Guard, but she was a colossal failure. She now owns her own business.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Bonds: Attractive, Job, In love. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Vonana Rubyeye, Female Dwarf Warrior 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 7 (-2)12 (+1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 330 gp.


Social Check DCs


Aura Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants, and carries daggers. She sports a flattop fur cut. Her amber eyes dart from person to person to random spaces in the air.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She invites people to come help in her community garden.

History: She served in the navy to pay for her family's outstanding loans. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Aura and her spouse have recently divorced.

Motivation: She has decided she is irredeemable; and she wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Criminal record. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Aura Grass, Female Tabaxi Paladin 10
Medium (5'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 50 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)11 (+0) 9 (-1)8 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 150 pp. Aquamarine (500 gp). Blue star sapphire (600 gp). Aquamarine (500 gp). Brown-green garnet (40 gp).


Social Check DCs


Ida Wakefield, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a tight fitting brown shirt and pants. Her blonde hair is cut jaggedly and amateurishly. Her gray eyes are passionate and lively.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also hits on women, regardless of circumstances.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants to meet her childhood hero; and she's attracted to the pc

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Religious, Adventurer. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Ida Wakefield, Female Human Warrior 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 90 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Deception +5, Medicine +3
Senses Passive Perception 9
Languages Common, Terran, Celestial
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 1700 gp. Sardonyx (80 gp). Malachite (10 gp). Lapis lazuli (10 gp). 1 Minor magic item.


Social Check DCs

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