Ellywick Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. Her top hat is riddled with cuts and holes. She wears a mask on her face.
Personality: She is witty, but her monotone delivery comes off as unnerving She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her necromantic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, In love. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Sylvan, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 100 gp.
Herleva Clayton, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear brown pants and tee shirts. Her hair is brown, silky, and of moderate length. She wears a mask on her face.
Personality: She is very quiet and rarely speaks above a whisper. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Now she works as a dancing tutor during her time off.
Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally
Ideals: Artistic, Logical. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Navigator
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 6)
Armor Class 10
Hit Points 38 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 30 pp. Golden yellow topaz (1200 gp).
Kali Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears many layers of old clothing at all times. Her hair, while still mostly brown, has prominent grey streaks. Her eyes, though not visible through her cowl, are black.
Personality: Prone to second guessing herself, she comes off as nervous. She has all her life been fascinated with writing.
History: She was born at the edge of vast mountains. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Nature, Slave. Occupation: Glassblower
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 6)
Armor Class 9
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Willow Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a moderate pudge and is not very fit. She has moderate length brown hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: Willow speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She got into the Navigator business at a young age. Through the years after Willow was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Willow's mother didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 5 years.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and meet up once more with her childhood friend
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Job. Occupation: Navigator
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 43 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp. Chrysoprase (80 gp). Blue quartz (5 gp). Red-brown spinel (60 gp). Obsidian (5 gp).
Radomir Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man wears white trousers with yellow and pastel striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. He keeps his long auburn hair kept up in a rat tail. This violet eyed easterner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Flaws: Shy, Forgetful. Bonds: Poor, Immigrant, Adventurer. Occupation: Fletcher
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 29000 cp. 1 Minor magic item.
Raymond Hadlee, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a brown wide-brimmed hat and brown clothes. His brown hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are violet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. When he's not drinking or sleeping the drinks off, he's doing music.
History: Raymond was born with his mother's beautiful face. Brilliant and gifted he never wanted to apply himself. He left for the south, certain he would find work there.
Motivation: He's looking for his big break; and seeks redemption
Ideals: Artistic, Gifted. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Banker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 10)
Armor Class 13
Hit Points 47 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 |
Possessions: 700 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Gold music box (4000 gp).
Cimer Open, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man is wearing colorful clothing, dressed as a Shipwright. His hair is black and curly. His gold unseeing eyes seem to look past you.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a illithids raid, leaving Cimer alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Cimer was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Disease, Cynical, Shy. Bonds: Poor, Religious, Enemies. Occupation: Shipwright
Voice: High pitched, excited
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Pink pearl (70 gp). Lapis lazuli (11 gp). Blue sapphire (400 gp).
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