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NPC Generator

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Advanced [show]


Juliana Charlton, Female Human [Permalink]

Personal [hide]

Description: She wears baggy grey pantaloons and a red scarf. She is portly but not overly obese. With bright silver hair. Her eyes are a pleasant hazel.

Personality: Juliana is depressed about a lot of things. She tends to be a nihilist. She is obsessed with her god.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She now owns her own business.

Motivation: She is compelled to act according to her religious beliefs; and she would like to get married and retire

Flaws: Depressed. Bonds: Religious, Enemies, Job, Has a crush. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Juliana Charlton, Female Human Barbarian 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)5 (-3) 7 (-2)14 (+2)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Citrine (70 gp).


Social Check DCs


Ronobe Aid, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a fancy black dress. Her chestnut hair is kept up in a ponytail inside a deerstalker hat. Her fierce white eyes like to dwell on things.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She got into the Sellsword business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She used her abilities to travel the world and help people.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Artistic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Ronobe Aid, Female Tiefling Wizard 8
Medium (5'10") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)19 (+4) 10 (+0)12 (+1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Draconic, Sylvan, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154433200000

Possessions: 900 gp. Golden pearl (140 gp). Onyx (30 gp). Coral (140 gp). Malachite (11 gp).


Social Check DCs


Beast In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of lances, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown fur is heavily combed to the right. His blue eyes dart from person to person to random spaces in the air.

Personality: Beast speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Beast In the Morning, Male Tabaxi Warrior 9
Medium (5'11") Tabaxi, Lawful Evil (CR 9)
Armor Class 9
Hit Points 59 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)7 (-2) 12 (+1)14 (+2)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1

Possessions: 1900 gp. Violet garnet (600 gp). Deep blue spinel (600 gp). Golden pearl (160 gp). Star rose quartz (80 gp). Sardonyx (80 gp). Rose (80 gp). Moss agate (6 gp).


Social Check DCs


Trym Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white vest and prefers blue and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her skin is fair and her fingers are delicate and long. She keeps her auburn hair in a flapper bob. She wears a mask on her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Military, Immigrant. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Trym Wiseacre, Female Halfling Warrior 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp.


Social Check DCs


Gilthur Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple grey robe with green stripes complete with hood. His skin is fair and his fingers are delicate and long. He has black hair. His green eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Beggar, who enjoyed hunting, Gilthur was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Entrepeneur. Bonds: Nature, Adventurer, Poor, Has a crush. Occupation: Servant

Voice: Raspy

Attributes [hide]

Gilthur Graybeard, Male Dwarf Druid 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 340 gp.


Social Check DCs


Ur-Lasu Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His red hair is smooth and relatively long. His eyes are a pleasant brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Shepherd soon after.

Motivation: A rival would like him out of the picture; and to find somewhere to settle down

Flaws: Mundane, Forgetful. Bonds: Poor, Immigrant, Criminal record, Job. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Ur-Lasu Marston, Male Half-Orc Aristocrat 2
Medium (5'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +3

Possessions: 500 sp. Deep blue spinel (200 gp). Azurite (8 gp).


Social Check DCs


Agnes Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fancy violet dress. She carries with her a set of swords on her belt, each one with a topaz on the hilt. With bright chestnut hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a ruthless business woman, a trait she acquired from her father.

History: She is a Deep Scion in disguise. She was an apprentice working in her father's forge. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Adventurer, Slave. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Agnes Tealeaf, Female Half-Elf Aristocrat 15
Medium (5'5") Half-Elf, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 84 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)8 (-1) 13 (+1)16 (+3)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 600 pp. Violet garnet (1200 gp). Black pearl (1200 gp). Iolite (50 gp). Deep blue spinel (1200 gp). Coral (130 gp). Azurite (4 gp). Jet (130 gp). Black opal (1000 gp). Aquamarine (1200 gp). Aquamarine (1200 gp). Black pearl (1200 gp). Rhodochrosite (4 gp). Jasper (50 gp). Golden yellow topaz (1200 gp). Banded agate (4 gp). Azurite (4 gp). Brown-green garnet (130 gp). Azurite (4 gp).


Social Check DCs

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