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NPC Generator

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Advanced [show]


Nybarg Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white shirt with thin pastel vertical stripes and blue pants. His red hair is styled in orderly dreadlocks. His blue eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: He has a crush on the local Sculptor; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Immigrant, Job, Has a crush. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Nybarg Myerscough, Male Half-Orc Expert 3
Medium (5'11") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)11 (+0) 8 (-1)5 (-3)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Half-Plate. 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Manfred Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. He has shaved his head bald. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He can speak with the recently deceased. The war was a terrible time for him, and Manfred does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast plains. He helped his father out around the business and became quite the natural. He has achieved small success as a Bookbinder.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Nature, Job. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Manfred Aloro, Male Half-Elf Paladin 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 6 (-2)9 (-1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 8
Languages Common, Elven, Infernal, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. Red spinel (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jacoba Hailey, Female Human [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Jacoba was raised in a hard working conservative environment. Her necromantic abilities were realized during a raid on her village. She has drifted from career to career and currently works as a Slave Trader.

Motivation: Someone believes her a fraud; and meet up once more with her childhood friend

Ideals: Gifted. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Jacoba Hailey, Female Human Druid 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)16 (+3) 12 (+1)17 (+3)
Skills Acrobatics +2, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Terran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 7000 sp.


Social Check DCs


Nordak Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. His hair is golden and curly. His eyes are likewise amber. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with poetry.

History: He got into the Detective business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nordak took refuge in the ruined castle and found the beat up longsword and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Philantrophist, Artistic. Bonds: Attractive, Job, Nature, Rich. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Nordak Silveraxe, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 15 (+2)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1900 sp.


Social Check DCs


Trey Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a brown suit. His blonde hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich western family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Trey Cornish, Male Human Commoner 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gillyd Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, she has a hard time making friends. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and money/treasure

Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Gillyd Battlehammer, Female Dwarf Paladin 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 7 (-2)11 (+0)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Aquan, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1900 sp.


Social Check DCs


Myria Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair is unkempt and raggedy. Her eyes, though not visible through her cowl, are violet.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Energy wise she seems alert and responsive.

History: Born to a Mortician, her mother struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Myria Smoothhands, Female Halfling Rogue 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +5, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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