Sun Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of daggers, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She keeps her red fur in a pixie cut. She is very pretty but has cold, dead eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Mason for the past few years.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Fighting, Artistic. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Mason
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Silaqui Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her blue boots flare out at the collars. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is long and black with streaks of blonde, and is pulled back with small blue clips. She wears an eyepatch.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Silaqui was born the youngest of three triplets. Her mother had invested heavily in several trade routes and wanted her to inherit them. She tends to her Sage job now, and dutifully fulfills any obligations she has.
Motivation: To be a Guard again.
Flaws: Ugly, Terse. Bonds: Job, Family, Rich. Occupation: Sage
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 76 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rûg Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. His golden hair is thinning but still full. His eyes are gray and he is always smoking a pipe.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.
History: Rûg lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Marry his sister to traveling adventurers.
Ideals: Logical. Flaws: Ugly, Emotional. Bonds: Poor, Family. Occupation: Glassblower
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Caramip Welber, Female Gnome [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. She carries with her a set of bows on her belt, each one with a ruby on the hilt. Her white hair is singed and shortened. Her eyes are blue and beady.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is lazy and tries to find solutions quickly.
History: When she was but 7 years old her parents immigrated from the west. Caramip was born on a far western plains where she grew up under the tutelage of her mother, an expert Laborer. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Fighting, Persistence. Flaws: Ugly, Lazy. Bonds: Rich, Immigrant. Occupation: Laborer
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 64 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 19 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Halfling, Auran, Terran
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1200 pp. Silver comb with moonstones (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Old masterpiece painting (1100 gp). Solid gold idol (300 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Jeweled gold crown (4000 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.
Verna High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She carries with her a set of rapiers, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her silver hair to look like a famous performer. She wears crescent spectacles with a black brim.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She misses her home and complains about the freezing weather, even in summer.
History: She was raised in a plains tribe. Verna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Immigrant, Nature. Occupation: Bather
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 37 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 4000 sp.
Eiravel Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears tan leather gloves, a tan jacket, and tight pants. He has a small bristly mustache and wavy black hair. His green eyes dart from person to person to random spaces in the air.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered
History: He was born in a small forest village. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has recently gotten a pet goose that steals things from people.
Motivation: To reunite with his absent father; and he has decided he is irredeemable
Ideals: Logical, Gifted. Bonds: Nature, Criminal record, Family. Occupation: Roofer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 70 pp.
Riswynn Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing colorful clothing, dressed as a Guard. With wild blonde hair. She wears large thick round spectacles.
Personality: She exudes charisma. She is a tour de force of persuasion. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Guard for hire.
Motivation: Wants to raise her children well; and wants to work out more often
Ideals: Athletic, Gifted. Bonds: Attractive, Criminal record, Job, Family. Occupation: Guard
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 47 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Hematite (11 gp).
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