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NPC Generator

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Advanced [show]


Korfel Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear yellow pants and tee shirts. His white hair is braided into rings. He has a tattooed face.

Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Korfel has worked very hard to control his curse. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Flaws: Insane, Antagonistic, Disease. Bonds: Job. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Korfel Qualanthri, Male Half-Elf Druid 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp. Red garnet (150 gp). Red-brown spinel (150 gp). Moonstone (50 gp). Rich purple corundum (1400 gp).


Social Check DCs


Great Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His long red fur is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Insomniac, Selfish. Bonds: Immigrant, Attractive, Religious. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Great Prim Posies, Male Tabaxi Bard 8
Medium (6'6") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 17 (+3)14 (+2)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 13
Languages Common, Giant, Celestial
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 200 gp.


Social Check DCs


Nuraval Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many black ritualistic tattoos. He wears grey painted combat armor at almost all times. He wears his hair in dreadlocks. His eyes are likewise amber.

Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Nuraval hails from a village terrorized by dire rats. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Flaws: Insane, Secretive, Antagonistic. Bonds: Enemies. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Nuraval Battlehammer, Male Dwarf Monk 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Sethrekar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brass crest is heavily combed to the right. This gold eyed easterner is not easily forgotten.

Personality: Sethrekar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Spice Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Extrovert. Flaws: Impulsive, Disease. Bonds: Family, Has a crush. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Sethrekar Nemmonis, Male Dragonborn Bard 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)9 (-1) 14 (+2)17 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. Smoky quartz (80 gp). Zircon (80 gp). Pink pearl (40 gp).


Social Check DCs


Antinua Floshem, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears tattered old clothes. Her brown hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich northern family. Antinua was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she is compelled to act according to her religious beliefs

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Antinua Floshem, Female Elf Barbarian 4
Medium (4'7") Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 50 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Portia Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her hair is auburn, silky, and of moderate length. She has a tattooed face.

Personality: This woman loves painting and to teach people painting more than just about anything. A true patriot, Portia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She left for the east, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and regain custody of her daughter

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Portia Swiftwhistle, Female Halfling Commoner 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)8 (-1) 11 (+0)12 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Rosamund Clayton, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is renowned for her bright brown dresses and hats. She wears a feathered hat to cover her moderate length auburn hair. Her violet eyes peer out from beneath her feathered brown hat.

Personality: Stoic and calm, she prefers to meditate than take action. As long as the job gets done she does not care how it got done.

History: Born in the north to a Brewer, Rosamund learned a great deal about her mother's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and she doesn't get along with people that don't share her tastes

Ideals: Disciplined, Professionalism, Impeccable. Bonds: Job, Adventurer. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Rosamund Clayton, Female Human Warrior 11
Medium (5'0") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 25 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 5 (-3)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, Investigation +6
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple +6

Possessions: 400 pp. Zircon (20 gp). Hematite (12 gp). Smoky quartz (20 gp). 1 Minor magic item.


Social Check DCs

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