Left-Handed Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. His long gray fur is drawn into a two foot long braid. He has gleaming, smiling blue eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He misses his home and complains about the freezing weather, even in summer.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Left-Handed took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.
Motivation: He has money and likes to spend it; and to settle down with his crush
Ideals: Disciplined, Gifted. Bonds: Immigrant, Rich, Has a crush. Occupation: Unemployed
Voice: High pitched and raspy
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp.
Eberdeb Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, grey shirt, and white tie. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is blonde, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.
History: Eberdeb was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur. Flaws: Insane, Addict. Bonds: Attractive, Poor. Occupation: Glassblower
Voice: Spanish accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 12)
Armor Class 11
Hit Points 46 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 3000 gp. Lapis lazuli (10 gp). Deep green spinel (40 gp). Rose (50 gp). Tourmaline (40 gp). Sardonyx (50 gp). Black pearl (1400 gp). Sard (50 gp).
Eloise Shirley, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her hand crossbow. Her black hair is cut jaggedly and amateurishly. Her ears are large.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Eloise was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She was always very intelligent and has formed a secret society of specialists.
Motivation: She wants to get laid.
Ideals: Justice, Persistence. Flaws: Ugly, Secretive. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Deep green spinel (140 gp).
Damakos Dread, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly blue, has prominent grey streaks. His silver unseeing eyes seem to look past you.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Entrepeneur, Artistic. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Painter
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Pelt Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She prefers to wear flannel. Her lavender fur is braided into rings. Her yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was raised in a island tribe. In her 12th year, her parents were killed by a orcs raid, leaving Pelt alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Pelt was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she desires power and/or immortality
Ideals: Fighting. Bonds: Immigrant, Nature, Enemies, Adventurer. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 18)
Armor Class 14
Hit Points 79 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +10 / 5d6+4, Ranged +10 / 5d6+4, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 |
Possessions: 13000 gp. Silver comb with moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Gold and ruby ring (5000 gp). Jeweled gold crown (6000 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1400 gp). Gold dragon comb with red garnet eye (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). An abacus with copper, silver and gold markers (60 gp). Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold music box (1000 gp). Solid gold idol (200 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Golden circlet with four aquamarines (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Jeweled electrum ring (6000 gp). Old masterpiece painting (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Cloth of gold vestments (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.
Nicholas Atterton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He likes to wear grey tank tops with brown pants. He has a hunchback. With bright white hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of goblins once and for all.
History: Born to a Interpreter, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Revenge; and many goblins want him driven away
Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Shepherd
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Common Melee.
Pearl Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears a fancy red dress. She wears her black hair down. She wears crescent spectacles with a black brim.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. Pearl enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Crown-heir arts, while her father instructed her in etiquette, music and courtly manner. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is unsatisfied with her job; and someone believes her a fraud
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Enemies, Rich, Job. Occupation: Crown-heir
Voice: Low and grunting
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 7 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Giant, Orc
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
Possessions: 5000 cp. Red garnet (140 gp). 1 Masterwork Light wooden shield. 1 Banded mail. 1 Darkwood Buckler.
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