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NPC Generator

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Advanced [show]


Thamior Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports tan clothing, slightly heavier than average wear. His hair is black and very short. His eyes are green and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 12 years.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Job. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Thamior Aloro, Male Elf Ranger 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 12 (+1)12 (+1) 16 (+3)6 (-2)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp.


Social Check DCs


Morkral Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting grey shirt and pants. He is an epitome of beauty. His hair is short and black. He has several tiny amethyst earrings on each ear.

Personality: This man loves painting and to teach people painting more than just about anything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Morkral hails from a village terrorized by brigands. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and an old rival family wants him found

Ideals: Artistic. Bonds: Attractive, Rich, Family, Enemies. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Morkral Torevir, Male Dwarf Warlock 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 8 (-1)5 (-3)
Skills History +4, Persuasion -1
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 150 gp. Star rose quartz (70 gp). 4 Tanglefoot bags.


Social Check DCs


Chem Wit, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. He has a dull look in his red eyes.

Personality: Aggressive, abrasive, and angry, Chem embodies much of what other species detest in the Tieflings. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Chem hails from a village terrorized by goblins. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies, Nature. Occupation: Sage

Voice: Posh accent

Attributes [hide]

Chem Wit, Male Tiefling Cleric 8
Medium (6'6") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Deception +5, History +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 sp.


Social Check DCs


Tree Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'7", this woman wears a pastel tunic with blue highlights, and long grey pants that bunch up around her shoes. Her red fur has been sun bleached extensively. This copper eyed easterner is not easily forgotten.

Personality: Tree is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She got into the Butcher business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tree grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tree. She became a Butcher soon after.

Motivation: A need for knowledge about a nearby landmark; and a strong sense of loyalty to human people

Ideals: Extrovert. Flaws: Racist. Bonds: Adventurer, Job, Criminal record. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Tree Of Snakes, Female Tabaxi Paladin 11
Medium (5'7") Tabaxi, True Neutral (CR 11)
Armor Class 10
Hit Points 65 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)16 (+3) 8 (-1)16 (+3)
Skills Religion +7, Stealth +4
Senses Passive Perception 9
Languages Common, Celestial, Gnome, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1600 gp. Golden pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her cinnamon fur is singed and shortened. This hazel eyed northerner is not easily forgotten.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her spouse's relatives view her with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Passionate. Flaws: Ugly, Shy. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Beast Of Ale, Female Tabaxi Ranger 1
Medium (4'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)17 (+3) 16 (+3)14 (+2)
Skills Acrobatics +6
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Peridot (30 gp).


Social Check DCs


Cask Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. She wears a top hat to hide her balding. Her eyes are blue and catlike.

Personality: Always inclined to offer people food she seems plenty friendly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Cask was born the youngest of three triplets. Like her father and her sister before her, after school she went straight into learning to become a Scribe. She has drifted from career to career and currently works as a Scribe.

Motivation: She desires power and/or immortality; and she is unsatisfied with her job

Ideals: Philantrophist, Joker. Bonds: Family, Job, Adventurer. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Cask Wind, Female Tabaxi Aristocrat 8
Medium (5'7") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)18 (+4) 13 (+1)8 (-1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4

Possessions: 300 gp. Lapis lazuli (7 gp). Obsidian (7 gp). Hematite (7 gp). 1 Minor magic item.


Social Check DCs


Aramil Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is cut jaggedly and amateurishly. His brown eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also is a firm believer in the manly ideal.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and money/treasure

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Aramil Fasharash, Male Elf Monk 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp. 1 Alchemist’s fire.


Social Check DCs

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