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NPC Generator

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Advanced [show]


Ombul Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red wide-brimmed hat and red clothes. His skin is fair and his fingers are delicate and long. His red hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Ombul was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Adventurer, Poor. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ombul Wildheart, Male Halfling Aristocrat 3
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Ghaliver Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a top hat to hide his balding. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Rich, Job, Debt. Occupation: Server

Voice: Deep voice with rolling R's

Attributes [hide]

Ghaliver Wildheart, Male Halfling Monk 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 700 gp. Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a pastel and brown handkerchief worn on his left side. He wears his orange fur up. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Cloud will drive conversation. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of southern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Athletic, Extrovert. Bonds: Attractive, Has a crush, Immigrant, Rich. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Cloud In the Wind, Male Tabaxi Adept 1
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)3 (-4) 10 (+0)12 (+1)
Skills Deception +3, Nature -2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 pp.


Social Check DCs


Henry Lindsey, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Seeks redemption.

Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Henry Lindsey, Male Human Cleric 11
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 49 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Nature +4, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 2400 gp. Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torgga Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears professional attire. She carries with her a set of longswords on her belt, each one with a opal on the hilt. She has moderate length blonde hair. She tend to wears goggles to shield her eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She misses her home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Immigrant, Religious. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Torgga Trollbleeder, Female Dwarf Cleric 5
Medium (4'3") Dwarf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 15 (+2)8 (-1)
Skills Deception +2, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 500 gp.


Social Check DCs


Rolf Clifton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright golden hair and a scraggly beard. His eyes are a pleasant violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small forest village. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Rolf began to lead the lost caravan. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Adventurer, Nature, Enemies. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Rolf Clifton, Male Human Warrior 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)18 (+4) 12 (+1)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 150 gp.


Social Check DCs


Nelkin Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a red shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His silver hair has been sun bleached extensively. His eyes, though not visible through his cowl, are brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Halflings.

History: A powerful brothel owner made him what he is. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to end his boredom

Flaws: Depressed, Racist, Mundane. Bonds: Mentor, Family. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Nelkin Copperkettle, Male Halfling Commoner 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)12 (+1) 8 (-1)14 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 60 pp. Jet (80 gp). Tourmaline (80 gp). Coral (80 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs

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