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NPC Generator

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Advanced [show]


Lilith Generous, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear ponchos typically of a light black in addition to tight pants. She wears her blue hair down. She wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Lilith will drive conversation. She never wears the same outfit twice, unless she absolutely has to.

History: Born in the north to a Servant, Lilith learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Doctor again; and wants a kiss

Ideals: Extrovert, Artistic. Bonds: Job, Adventurer, Has a crush. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Lilith Generous, Female Tiefling Sorcerer 6
Medium (4'9") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills History +4, Medicine +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 1000 gp. Obsidian (12 gp). 1 Minor magic item.


Social Check DCs


Kyle Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a broad hat to cover his moderate length chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Servant first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: He was born in a small desert village. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Servant job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Persistence. Bonds: Poor, Job, Nature, Attractive. Occupation: Servant

Voice: Soft and mumbly

Attributes [hide]

Kyle Denholm, Male Human Ranger 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)15 (+2) 15 (+2)9 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jarana Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, marred by beers. Her hair is greying and her face has many wrinkles. This green eyed westerner is not easily forgotten.

Personality: She likes to make people angry or surprised. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born at the edge of vast island. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: Human compassion; and her relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Ugly, Antagonistic, Racist. Bonds: Nature, Family. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Jarana Bofdann, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 8 (-1)7 (-2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp. 1 Superior lock.


Social Check DCs


Flask Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is physically well-built. Her gray fur is knotted and matted. This amber eyed easterner is not easily forgotten.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She receives visions of the future at random moments

History: She was born to a criminal king-pin and mafia family Flask abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to trick people and travel the world for free.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Bonds: Poor, Nature, Criminal record, Adventurer. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Flask Timber, Female Tabaxi Expert 1
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 14 (+2)18 (+4)
Skills Investigation +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Urshar Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has black hair. She is very pretty but has cold, dead eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a desert tribe. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Urshar Holderhek, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 18 (+4)11 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Bendoo Hamilton, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears skinny pants and wears a white and black robe with the hood down. Her top hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She got into the Jeweler business at a young age. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She then took over the family business and is one of the better Jeweler for hire.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Ugly, Cynical. Bonds: Job, Rich. Occupation: Jeweler

Voice: Relaxed voice

Attributes [hide]

Bendoo Hamilton, Female Half-Orc Cleric 6
Medium (6'2") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)3 (-4) 7 (-2)13 (+1)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 8
Languages Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Guy Brandon, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a grey collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His silver hair is knotted and matted. His eyes are hazel.

Personality: He dislikes all the random violence that takes place in the north. He believes the world needs to unite to get rid of brigands once and for all.

History: He got into the Butcher business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Guy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Guy. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: A rival would like him out of the picture.

Ideals: Pacifist. Bonds: Enemies, Job, Criminal record. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Guy Brandon, Male Human Wizard 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)8 (-1) 16 (+3)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs

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