Wobbles Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. He has moderate length black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the north. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Wobbles took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.
Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion
Ideals: Pacifist, Gifted. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Armorer
Voice: Whispers
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 8 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 80 pp. 1 Minor magic item.
Williamina Bradford, Female Human [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a clover on it. Her white hair is slicked back into a classic pompadour. She wears a mask on her face.
Personality: She exudes charisma. She is a tour de force of persuasion. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Williamina was born with her father's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Logical. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Bounty Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
Right-Handed Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her yellow fur has been sun bleached extensively. Her amber eyes dart from person to person to random spaces in the air.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Servant arts, while her mother instructed her in etiquette, music and courtly manner. She helped her father out around the business and became quite the natural. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their daughter. She worked as a Servant, and she later adopted a second daughter.
Motivation: Wants to raise her children well; and she desires power and/or immortality
Flaws: Terse. Bonds: Rich, Job, Family, Adventurer. Occupation: Servant
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 10 (+0) | 9 (-1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 600 gp.
Lorm Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'10" eastern man, he wears professional attire. With a patchy chestnut beard and wild chestnut hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Bellfounder, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Sabotage a competitor; and balancing his hectic life and new apothecary responsibilities is difficult
Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Job, Poor. Occupation: Apothecary
Voice: Boston accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
Possessions: 1 Minor magic item.
Flame Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a broad hat to cover her moderate length lavender fur. She wears large thick round spectacles.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Flame was born the youngest of three triplets. In her 17th year, her parents were killed by a illithids raid, leaving Flame alone in the world. After a stint in an orphanage, she was adopted. By chance she met her brother recently and the two have been together since.
Motivation: Doesn't want to be a Roofer and was forced into it by her family.
Ideals: Optimist. Bonds: Attractive, Religious, Family, Enemies. Occupation: Roofer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 110 pp. Tiger eye turquoise (13 gp).
Anne Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is dressed in an above average manner. Her golden hair is kept up in a ponytail inside a broad hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. After a long history of fighting, Anne and her spouse have recently divorced.
Motivation: She is terrified, and will act out of fear.
Flaws: Sensitive, Fearful, Antagonistic. Bonds: Attractive, Debt. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Fiery yellow corundum (400 gp).
Direcris Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tattered old clothes. His white crest is slicked back into a classic pompadour. His red eyes have a joyful gleam in them most of the time.
Personality: He does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for him, and Direcris does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a Sage, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Stylist
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!