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NPC Generator

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Advanced [show]


Seere Trust, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her black boots flare out at the collars. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blue hair is still thick. Her eyes, though not visible through her cowl, are silver.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is a ruthless business woman, a trait she acquired from her father.

History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by goblins. Seere was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Someone believes her a fraud; and retire the richest woman in the west

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Mentor. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Seere Trust, Female Tiefling Paladin 1
Medium (4'9") Tiefling, Lawful Good (CR 1)
Armor Class 7
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 12 (+1)17 (+3) 16 (+3)17 (+3)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 13
Languages Common, Halfling, Terran, Orc
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 sp.


Social Check DCs


Nalral Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He typically wears grey cloth garments or leather armor. His whole body is exceptionally muscular. His red hair is long and unkept. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He receives visions of the future at random moments

History: He was born in the east, but his parents moved at a very young age to the north. He was taken as a slave by a traveling circus and forced to perform He left for the east, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Nalral Orcfoe, Male Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Draconic, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 180 gp. 1 Masterwork Common Melee.


Social Check DCs


Dagger Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear ponchos typically of a light pastel in addition to tight pants. He has red fur. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Dagger grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Sabotage a competitor; and someone believes him a fraud

Ideals: Persistence. Flaws: Racist. Bonds: Adventurer, Enemies, Job. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Dagger Treat, Male Tabaxi Expert 10
Medium (6'8") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 7 (-2)10 (+0)
Skills Deception +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 70 pp. Solid gold idol (900 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Forcas Strength, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His hair is purple and curly. He has a dull look in his red eyes.

Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He became a Sage soon after.

Motivation: He's in love; and wants a kiss

Flaws: Antagonistic, Mundane. Bonds: Poor, Has a crush, Job. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Forcas Strength, Male Tiefling Wizard 15
Medium (5'8") Tiefling, Chaotic Good (CR 15)
Armor Class 9
Hit Points 84 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)7 (-2) 17 (+3)14 (+2)
Skills Animal Handling +8, Investigation +3
Senses Passive Perception 13
Languages
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Golden circlet with four aquamarines (4000 gp). A roughly beaten golden orb (150 gp). Solid gold idol (1200 gp). A necklace of small pink pearls (4000 gp). Gold music box (2000 gp). Brass mug with jade inlays (300 gp). A silver and pearl hairclip (50 gp). Jeweled gold crown (6000 gp). Solid gold idol (1200 gp). Silver comb with moonstones (400 gp). Golden circlet with four aquamarines (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A roughly beaten golden orb (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is matted, messy, and big. His amber eyes dart from person to person.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. Recently he has begun working with bootleggers and crooks.

Motivation: He wants revenge against dire rats; and revenge

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Guy Fawcett, Male Human Adept 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Markosian Debauchery, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Barrister. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is dark red and curly. Her eyes are likewise silver. Her teeth are white and perfect.

Personality: She is fixated on the number 34. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born blind and as such lacked many opportunities for work. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and to pay off her debts

Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Attractive, Debt. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Markosian Debauchery, Female Tiefling Druid 6
Medium (6'4") Tiefling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)8 (-1) 16 (+3)16 (+3)
Skills Insight +6, Investigation +2
Senses Passive Perception 13
Languages
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 120 pp. Eye agate (4 gp).


Social Check DCs


Andram Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has red hair. This silver eyed easterner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 14th year, his parents were killed by a brigands raid, leaving Andram alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Enemies. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Andram Fear, Male Tiefling Sorcerer 9
Medium (5'6") Tiefling, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 14 (+2)19 (+4)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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