Adelard Walpole, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears grey cloth garments or leather armor. His hair is white and curly. His brown eyes dart from person to person to random spaces in the air.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: A need for knowledge about a nearby landmark; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Gifted, Persistence. Bonds: Immigrant, Adventurer, Enemies. Occupation: Seamstress
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 800 sp.
Ethereal Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. His fur is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is afraid of women and trembles around them
History: He was raised in a desert tribe. He has had some formal singing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Attractive, Nature. Occupation: Fisher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Elven, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp.
Morana Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is well dressed, constantly wearing a grey suit, brown shirt, and tan tie. Her moppish auburn hair is in a traditional bowl cut. Her brown eyes have a joyful gleam in them most of the time.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Being a Map Maker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and to prove her worth to the world
Ideals: Disciplined. Flaws: Antagonistic, Impulsive. Bonds: Rich, Criminal record. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Auran, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 170 gp. Deep green spinel (110 gp). Jade (110 gp). Golden pearl (110 gp).
Ruloth Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'4" has a big stupid grin on her face most of the time. She very much looks the part of a Knight. Her crest is cut close to her head. Her red eyes have a joyful gleam in them most of the time.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: The child of northern immigrants she idolized her mother. Her family was turned out during the war. She and her family wandered north to less war torn lands. She's also a talented Seamstress, but doesn't like to broadcast it.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Ugly, PTSD. Bonds: Job, Immigrant. Occupation: Knight
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 10)
Armor Class 9
Hit Points 59 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Druidic
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2000 gp. 1 Minor magic item.
Avelina York, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears just a brown suit. Her red hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.
Personality: She is business-like. She takes instructions and follows them to the letter. Further she is a bit of a stoner and is frequently out of it.
History: She was born several months after her father was called into army service. When Avelina reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend
Ideals: Professionalism. Flaws: Ugly, Addict, Secretive. Bonds: Military. Occupation: Armorer
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 56 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: Just what you see.
Left-Handed Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears just a brown suit. His small hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Left-Handed was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Ugly, Shy. Bonds: Job, Poor, Adventurer. Occupation: Barrister
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: Just what you see.
Don Byron, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is typically in his Detective uniform. His blonde hair is kept up in a ponytail inside a broad hat. He is very pretty but has cold, dead eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.
History: Don was raised in a hard working conservative environment. He worked as a nervous Detective and found it very stressful. He has drifted from career to career and currently works as a Detective.
Motivation: To be a Miner again; and further expansion of business
Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Job, Attractive. Occupation: Detective
Voice: Italian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
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