Calcitro Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His hair is long and silver with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His eyes are amber and beady.
Personality: He snorts whenever he laughs or is feeling confident. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised by priests from a young age. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. After a long history of fighting, Calcitro and his spouse have recently divorced.
Motivation: Someone believes him a fraud.
Flaws: Ugly, Antagonistic. Bonds: Mentor, Religious, Enemies. Occupation: Banker
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp. Jade (80 gp).
Katherine Barclay, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She wears a deerstalker hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Optimist, Fighting, Athletic. Bonds: Attractive, Rich. Occupation: Painter
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 10)
Armor Class 12
Hit Points 63 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 900 gp. Azurite (15 gp). Deep green spinel (130 gp). Alexandrite (300 gp). Brown-green garnet (130 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Maynild Madden, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She carries with her a set of kukris, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her chestnut hair. Her hazel unseeing eyes seem to look past you.
Personality: She is very quiet and rarely speaks above a whisper. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born blind and as such lacked many opportunities for work. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Logical. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. Golden yellow topaz (800 gp). Freshwater pearl (9 gp). Eye agate (9 gp).
Carlin Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and has a large tan mantle and cape that has been intricately interwoven into her pastel robe. Her chestnut hair is cut short. She has several tiny ruby earrings on each ear.
Personality: Carlin wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She never wears the same outfit twice, unless she absolutely has to.
History: The child of a Mercenary, who enjoyed hunting, Carlin was taken on many hunting expeditions. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Disciplined, Artistic. Bonds: Rich, Nature. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Aquan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Arumawann Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a blue vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is cut short with large spiked bangs in the front. He has a dull look in his green eyes.
Personality: He has a massive crush on the younger sibling of the Scribe who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He would like to get married and retire.
Flaws: Ugly, Impulsive. Bonds: Has a crush, Religious. Occupation: Scribe
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Draconic, Orc
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Bune Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is harsh and unforgiving.
History: Born to a Blacksmith, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her dancing dream.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1300 sp.
Shane Ansley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears dark leathers with embroidery. His right hand appears badly burned and disfigured. His hair is blonde, silky, and of moderate length. He has gleaming, smiling hazel eyes.
Personality: Shane wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Healer mother left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!