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NPC Generator

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Advanced [show]


Stannor Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His eyes are likewise hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Passionate. Flaws: Addict, Fearful. Bonds: Attractive, Rich. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Stannor Nimblefingers, Male Halfling Rogue 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 100 gp. Lapis lazuli (4 gp). Alexandrite (1600 gp). Deep green spinel (90 gp). Rose (60 gp).


Social Check DCs


Oriff Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is long and brown with streaks of blonde, and is pulled back with small grey clips. Her green eyes are slightly larger than normal.

Personality: She is happy with her job as a Beggar. She turns her eye from what people do, preferring to live and let live. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She served in the navy to pay for her family's outstanding loans. She made a point of taking high paying jobs and getting most of it up front. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriff fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety; and she desires power and/or immortality

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Job, Adventurer, Military. Occupation: Beggar

Voice: Hollow voice

Attributes [hide]

Oriff Trueanvil, Female Dwarf Monk 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 170 gp. Rose (60 gp). Hematite (11 gp).


Social Check DCs


Griselda Garrick, Female Human [Permalink]

Personal [hide]

Description: She wears grey leather gloves, a grey jacket, and tight pants. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her Stetson hat is riddled with cuts and holes. Her fierce brown eyes like to dwell on things.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Terse, Mundane. Bonds: Immigrant. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Griselda Garrick, Female Human Fighter 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 12 (+1)18 (+4)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Bella Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her golden hair is lengthy. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is harsh and unforgiving.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Tanner arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels the way she acts is they only way to get by in the world; and she's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Bella Sunmeadow, Female Halfling Wizard 7
Small (2'11") Halfling, Lawful Good (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 9 (-1)15 (+2)
Skills Arcana +6, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Aquan, Ignan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Faral Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light tan in addition to tight pants. She has a slight overbite and is overall scrawny. She has a very tight haircut. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her mother raised her in a mountain cabin. Faral was born on a far western mountains where she grew up under the tutelage of her father, an expert Miner. She left for the west, certain she would find work there.

Motivation: She would like to get married and retire; and to settle down with her crush

Flaws: Antagonistic. Bonds: Mentor, Nature, Immigrant, Has a crush. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Faral Cithreth, Female Elf Warrior 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 4 (-3)10 (+0) 12 (+1)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. Banded agate (9 gp). Aquamarine (200 gp). Violet garnet (200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Aline Northcott, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a large grey jacket, and a wedding ring on her left hand. Her chestnut hair, when down, is lengthy. Her brown eyes dart from person to person to random spaces in the air.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her father raised her in a mountain cabin. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Dwarven compassion; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Impulsive, Racist. Bonds: In love, Nature, Adventurer. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Aline Northcott, Female Human Warrior 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4

Possessions: Banded agate (13 gp).


Social Check DCs


Claira Aloro, Female Elf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is physically well-built. She sports black long hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Gifted from a young age, Claira studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south; and she is content

Ideals: Entrepeneur, Gifted. Flaws: Addict, Mundane. Bonds: Attractive. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Claira Aloro, Female Elf Expert 8
Medium (4'8") Elf, Neutral Good (CR 8)
Armor Class 10
Hit Points 16 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)12 (+1) 17 (+3)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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