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NPC Generator

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Advanced [show]


Rael Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He wears his black hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Rael embodies much of what other species detest in the Half-Elves. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Nature. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Rael Dulmage, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 7 (-2)10 (+0)
Skills Nature +5
Senses Passive Perception 8
Languages Common, Elven, Druidic, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 30000 cp. Jade (150 gp). Deep green spinel (150 gp). Jet (150 gp).


Social Check DCs


Horhog Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is brown and very short. His half smiles and brown eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with a lost civilization.

History: The child of eastern immigrants he idolized his mother. Horhog was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Performer. He then took over the family business and is one of the better Performer for hire.

Motivation: Expand his business; and to be a mercenary again

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Immigrant, Job. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Horhog Tatum, Male Half-Orc Aristocrat 2
Medium (5'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Gnome
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 70 gp.


Social Check DCs


Baern Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears baggy grey pantaloons and a yellow scarf. His brown hair is smooth and relatively long. His eyes are amber and beady.

Personality: His tongue was cut out and he uses sign language. He is afraid of men and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people; and he seems to be bored by most things

Flaws: Ugly, Disease, Shy, Mundane, Racist. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Baern Eversharp, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Performance +2, Stealth +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 500 sp. Blue quartz (12 gp).


Social Check DCs


Lucan Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a violet suit, yellow shirt, and grey tie. He has a slight overbite and is overall scrawny. His chestnut hair is unkempt and raggedy. His blue eyes have a joyful gleam in them most of the time.

Personality: This man loves music and to teach people music more than just about anything. He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Religious, Slave. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Lucan Leeming, Male Half-Elf Adept 2
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)8 (-1) 17 (+3)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 400 gp.


Social Check DCs


Mreksh Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His top hat is riddled with cuts and holes. His fierce gold eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Mreksh's first love is himself. His second love is also himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Mreksh grew up listening to his mother's many stories. Cursed with a spirit at a very young age, Mreksh has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Impeccable, Joker. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Mreksh Caavylteradyn, Male Dragonborn Bard 9
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 33 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)7 (-2) 10 (+0)9 (-1)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Silver comb with moonstones (500 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vistra Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear. She has a moderate pudge and is not very fit. With wild brown hair. She wears a mask on her face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Vistra was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vistra took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She has dedicated herself to building a better trade route.

Motivation: She is terrified, and will act out of fear; and to reunite with her old friends

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Job, Nature. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Vistra Lutgehr, Female Dwarf Monk 3
Medium (3'9") Dwarf, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Windy On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman wears dark leathers with embroidery. Her clothes are grease stained in places. Her beige fur is heavily combed to the left. Her eyes are hazel and she is always smoking a pipe.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Windy was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Windy's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Flaws: Antagonistic, Ugly. Bonds: Poor, Immigrant. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Windy On the Water, Female Tabaxi Monk 6
Medium (5'8") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 62 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)16 (+3) 13 (+1)13 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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