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NPC Generator

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Advanced [show]


Flame Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'0" northern man, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His fur, while still mostly red, has prominent grey streaks. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and to end his boredom

Ideals: Logical, Fighting. Flaws: Ugly, Antagonistic, Mundane. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Flame Fang, Male Tabaxi Wizard 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Amber (90 gp).


Social Check DCs


Anselm Kent, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Anselm was born in the west. At a young age he loved to build and create. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Bonds: Rich, Enemies, Military, Immigrant. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Kent, Male Human Expert 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Isabella Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her black hair is lengthy. She has gleaming, smiling green eyes.

Personality: She is happy with her job as a Servant. She turns her eye from what people do, preferring to live and let live. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She inherited the family business which she has now maintained for 14 years.

Motivation: She would like to get married and retire.

Flaws: Racist. Bonds: Attractive, Job, Has a crush, Immigrant. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Isabella Harper, Female Half-Elf Monk 1
Medium (4'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1

Possessions: 20 pp. 4 Antitoxin.


Social Check DCs


Emerald Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown fur is drawn into a tight pony tail with a butterfly scrunchie. He has a dull look in his amber eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: He was born on a small isolated farm. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Emerald Grass, Male Tabaxi Ranger 9
Medium (6'4") Tabaxi, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 16 (+3)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +3, Athletics +7
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing colorful clothing, dressed as a Cartwright. She has cinnamon fur. Her eyes are yellow and catlike.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not believe in violence as a means to an end. She is a dedicated Cartwright but believes her peers are too gung-ho.

History: She was born in the south, but her parents moved at a very young age to the east. Cursed with a spirit at a very young age, Tricking has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Poor, Job, Immigrant. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Tricking Of Dragons, Female Tabaxi Barbarian 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)19 (+4)
Skills Religion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Trag Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast forest. He moved from fad to fad and when he turned 15 he discovered painting. Now he works as a painting tutor during his time off.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical, Artistic. Flaws: Sensitive. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Trag Alton, Male Half-Orc Warrior 1
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: Brown-green garnet (40 gp). 2 Holy water.


Social Check DCs


Norkruuth Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting green shirt and pants. His gold crest is still thick. His fierce gold eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Norkruuth Wystongjiir, Male Dragonborn Monk 7
Medium (6'1") Dragonborn, True Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp.


Social Check DCs

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