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NPC Generator

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Advanced [show]


Gardain Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Interpreter uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His green eyes are passionate and lively.

Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Interpreter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Interpreter.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Gardain Goblinbane, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)9 (-1) 12 (+1)9 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 gp.


Social Check DCs


Gomory Kitchur, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears skinny pants and wears a grey and blue robe with the hood down. He is an epitome of beauty. His hair is always cut to a buzz. He has blue eyes and a grey hat with a blue feather.

Personality: Gomory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is afraid of women and trembles around them

History: Gomory was born the youngest of three triplets. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his son.

Ideals: Impeccable, Logical. Flaws: Shy. Bonds: Attractive, Family. Occupation: Merchant

Voice: German accent

Attributes [hide]

Gomory Kitchur, Male Human Rogue 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Eldeth Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'1". She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, she has a hard time making friends. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Eldeth and her spouse have recently divorced.

Motivation: She has decided she is irredeemable; and she's repulsed by the pc

Flaws: Antagonistic, Insane, Ugly. Bonds: Criminal record. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Eldeth Trollbleeder, Female Dwarf Fighter 5
Medium (4'1") Dwarf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 30000 cp. Obsidian (11 gp). Blue quartz (11 gp). Silver pearl (70 gp).


Social Check DCs


Shivering Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a well pressed and immaculate suit (or dress). Her fur is short and gray. She has a dull look in her green eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Immigrant, Family. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Shivering Prim Posies, Female Tabaxi Bard 9
Medium (6'5") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Deception +3, Nature +6
Senses Passive Perception 11
Languages Common, Ignan, Auran, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 1900 gp. Smoky quartz (20 gp). Emerald (1400 gp). White opal (1400 gp). Smoky quartz (20 gp). Iolite (20 gp). Aquamarine (1200 gp). Red-brown spinel (90 gp).


Social Check DCs


Blossom Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears tight fighting clothing, which leaves very little to the imagination. Her whole body is exceptionally muscular. Her long silver hair is drawn into a two foot long braid. She has several tiny amber earrings on each ear.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the east, but her parents moved at a very young age to the west. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Blossom fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Joker. Flaws: Cynical. Bonds: Immigrant, Rich. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Blossom Wildheart, Female Halfling Fighter 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Kansif Birkenhead, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. Her auburn hair is drawn into a tight pony tail with a rose scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She believes the world needs to unite to get rid of orcs once and for all.

History: She comes from a rich eastern family. At some point she was captured by orcs and was tortured. After several years of this she finally managed to escape. She has built up a small fortune and can afford her own way.

Motivation: To prove her worth to the world; and money/treasure

Flaws: Ugly, Impulsive. Bonds: Enemies, Rich, Slave. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

Kansif Birkenhead, Female Half-Orc Adept 2
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)6 (-2) 9 (-1)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp.


Social Check DCs


Norman Graeme, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze and is in decent physical shape. His chestnut hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Norman Graeme, Male Human Bard 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 200 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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