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Advanced [show]


Thiala Zheng, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and she perpetually has her sword ready. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in a small forest village. Over the years she perfected her riding and shooting skills. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thiala fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and retire the richest woman in the south

Ideals: Entrepeneur, Fighting. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Thiala Zheng, Female Half-Elf Paladin 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)10 (+0) 11 (+0)17 (+3)
Skills Arcana +3, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp.


Social Check DCs


Harvest In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has done her best to style her lavender fur to look like a famous performer. She has green eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a plains tribe. After coming to the age of reason, Harvest took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harvest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Athletic, Impeccable, Gifted. Bonds: Nature. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Harvest In the Wind, Female Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Norman Langston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. He has done his best to style his blonde hair to look like a famous performer. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Architect, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Norman Langston, Male Human Druid 10
Medium (6'2") Human, Neutral Evil (CR 10)
Armor Class 14
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)12 (+1) 18 (+4)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16644332000

Possessions: 240 pp.


Social Check DCs


Fargrim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. He wears a broad hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fargrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fargrim. He became a Merchant soon after.

Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane. Bonds: Attractive, Guardian, Criminal record, Military, Job. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Fargrim Deepdelver, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 370 gp.


Social Check DCs


Birel Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears an entirely tan suit with blue socks and a vest with buckled shoes. Her brown hair is cut jaggedly and amateurishly. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily eccentric. She is a ruthless business woman, a trait she acquired from her father.

History: Birel was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered west to less war torn lands. She is untrained/undisciplined, which makes her dangerous.

Motivation: To reunite with her absent father; and marry her brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Insane, PTSD. Bonds: Family. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Birel Koehlanna, Female Elf Warlock 2
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)9 (-1) 6 (-2)14 (+2)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 4 Tanglefoot bags.


Social Check DCs


Corkitron Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south to a Doctor, Corkitron learned a great deal about his father's area of expertise. His childhood dream was to be a Stableman, but he was a colossal failure. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and wants to open a new tavern

Ideals: Joker. Flaws: Emotional. Bonds: Job, Family, Enemies. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Corkitron Fastfoot, Male Halfling Aristocrat 3
Small (3'4") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)9 (-1) 13 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. Citrine (50 gp). Moss agate (14 gp). Onyx (50 gp).


Social Check DCs


Roge Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his club. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has moderate length chestnut hair. His half smiles and green eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them

History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent father; and he's looking for his big break

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Junk Dealer

Voice: Speaks in third person

Attributes [hide]

Roge Silvereyes, Male Halfling Adept 9
Small (2'11") Halfling, Neutral Good (CR 9)
Armor Class 10
Hit Points 21 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)15 (+2) 10 (+0)14 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Orc
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp.


Social Check DCs

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