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Advanced [show]


Quespa Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She typically wears black cloth garments or leather armor. Her bronze crest is smooth and relatively long. Her ears are large.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born a particularly ugly child, much to the horror of her parents. Like her father and her sister before her, after school she went straight into learning to become a Mason. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Balancing her hectic life and new Mason responsibilities is difficult.

Flaws: Ugly, Racist, Antagonistic, Shy. Bonds: Job. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Quespa Ophinshtalajiir, Female Dragonborn Druid 7
Medium (6'1") Dragonborn, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kothûg Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His chestnut hair is unkempt and raggedy. This green eyed northerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. Kothûg is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Military. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Kothûg Rutland, Male Half-Orc Druid 15
Medium (5'0") Half-Orc, Neutral Good (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 10
Languages Common, Orc, Giant, Goblin, Druidic
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1000 pp. Carnelian (40 gp). Blue quartz (8 gp). Black pearl (300 gp). Black pearl (300 gp). Fire opal (600 gp). Alexandrite (300 gp). Rock crystal (40 gp). Jade (50 gp). Emerald (600 gp). Black pearl (300 gp). Citrine (40 gp). Fiery yellow corundum (600 gp). Smoky quartz (40 gp). Blue quartz (8 gp). Fiery yellow corundum (600 gp). Azurite (8 gp). Black pearl (300 gp). Amethyst (50 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses like a well dressed Guard does. She wears her hair in dreadlocks. She has a dull look in her hazel eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is a very good compulsive liar and kleptomaniac.

History: Born to a pair of adventurers, Gurdis grew up listening to her mother's many stories. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants to meet her childhood hero; and someone believes her a fraud

Bonds: Job, Criminal record, Adventurer, Rich, Enemies. Occupation: Guard

Voice: Raspy

Attributes [hide]

Gurdis Bofdann, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 16 (+3)7 (-2)
Skills Deception +0, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 120 gp.


Social Check DCs


Oskar Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many tan ritualistic tattoos. He tends to wear a grey poncho over his likewise colored trousers and shirt. He wears a wide-brimmed hat to cover his moderate length golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Oskar was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Extrovert. Flaws: Shy. Bonds: Family, Nature, Enemies. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Oskar Helcral, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)6 (-2) 9 (-1)10 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. 4 Alchemist’s fire.


Social Check DCs


Vezera Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. She has done her best to style her bronze crest to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: She is happy with her job as a Apothecary. She turns her eye from what people do, preferring to live and let live. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Vezera was born with her father's beautiful face. There was a wharf not far from home where she often wandered off to fish. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is greedy; and she is unsatisfied with her job

Bonds: Rich, Attractive, Job, Adventurer, Nature. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Vezera Hashphronyxadyn, Female Dragonborn Monk 4
Medium (6'7") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Dustin York, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears a grey costume with the symbols of his god on his torso. His blonde hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To protect his home; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Insomniac. Bonds: Guardian, Criminal record, Poor, Adventurer. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Dustin York, Male Human Rogue 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)15 (+2) 17 (+3)11 (+0)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Barendd Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has a large brown mantle and cape that has been intricately interwoven into his black robe. His hair is chestnut and curly. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he's in love

Ideals: Passionate, Gifted. Bonds: Attractive, Mentor, Nature. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Barendd Silverstone, Male Dwarf Cleric 4
Medium (4'4") Dwarf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)17 (+3) 17 (+3)12 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Celestial, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 600 gp. An abacus with copper, silver and gold markers (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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