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NPC Generator

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Advanced [show]


Zepar Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He keeps his chestnut hair in a flapper bob. He has red eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Zepar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he's repulsed by the pc

Flaws: Secretive, Antagonistic, Disease. Bonds: Attractive, Mentor. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Zepar Chaos, Male Tiefling Commoner 3
Medium (6'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Shifting Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her fur is cut close to her head. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the south her family was never financially stable. Shifting abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she wants to meet her childhood hero

Flaws: Addict, Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Shifting Timber, Female Tabaxi Druid 7
Medium (4'9") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 19 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)17 (+3) 12 (+1)15 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 200 gp.


Social Check DCs


Anastrianna Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears a violet cloak and cross-gartered brown stockings, she is not a threatening figure. Her black hair is unkempt and raggedy. Her ears are large.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her divine abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Poor, Religious. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Anastrianna Iranapha, Female Half-Elf Expert 15
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 54 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Perception +4, Persuasion +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 3000 gp. Amber (150 gp). Coral (150 gp). Violet garnet (400 gp). Rhodochrosite (12 gp). Rose (60 gp). Violet garnet (400 gp). Moonstone (60 gp). Sard (60 gp). Obsidian (12 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyxrin Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tattered old clothes. Her silver crest, when down, is lengthy. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her mother raised her in a mountain cabin. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear.

Ideals: Logical. Flaws: Ugly, Disease, Fearful. Bonds: Nature. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Pyxrin Pfaphnyrennish, Female Dragonborn Sorcerer 6
Medium (6'2") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 9 (-1)18 (+4)
Skills Intimidation +7, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Traki Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His hair is cut close to his head. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the west. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Traki took refuge in the ruined castle and found the beat up halberd and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Poor, Nature. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Traki Staurheim, Male Half-Elf Monk 11
Medium (5'2") Half-Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 84 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Stealth +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Druidic, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kadana Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a large black jacket. She has styled her scarlet crest well, parting it to the left. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's in love.

Ideals: Artistic. Flaws: Shy. Bonds: Has a crush, Adventurer, Job. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Kadana Mohradyllion, Female Dragonborn Wizard 5
Medium (6'3") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)9 (-1) 11 (+0)18 (+4)
Skills Acrobatics +4, Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Chalcedony (50 gp). Red garnet (60 gp). Citrine (50 gp).


Social Check DCs


Watson Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting clothing which further accentuates his frame. He has styled his red hair well, parting it to the right. His gray eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Gifted. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Watson Shadowquick, Male Halfling Druid 14
Small (3'0") Halfling, Chaotic Evil (CR 14)
Armor Class 15
Hit Points 78 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills Arcana +6, Deception +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: Eye agate (13 gp). Violet garnet (600 gp). Iolite (20 gp).


Social Check DCs

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