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NPC Generator

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Advanced [show]


Nagrette Dudley, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear white tank tops with violet skirt. She is portly but not overly obese. She has done her best to style her golden hair to look like a famous performer. Her fierce violet eyes like to dwell on things.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and she wants nothing more than to rejoin the army

Flaws: Antagonistic, Fearful, Mundane. Bonds: Military, Job. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Nagrette Dudley, Female Half-Orc Fighter 6
Medium (5'8") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)7 (-2) 8 (-1)13 (+1)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Moss agate (10 gp).


Social Check DCs


Vicky Bradley, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she likes to wear grey tank tops with pastel skirt. She keeps her chestnut hair in a pixie cut. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She would rather hide behind her crafts than deal with other people.

History: Born to a pair of adventurers, Vicky grew up listening to her mother's many stories. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Artistic. Flaws: Depressed, Shy, Insane. Bonds: Adventurer. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Vicky Bradley, Female Human Warrior 1
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 300 sp.


Social Check DCs


Spring Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears silk and lounges about seductively. She has wavy red fur. She has a tattooed face.

Personality: Eccentric and domineering, Spring will drive conversation. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Spring was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Spring decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Adventurer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Extrovert, Artistic, Gifted. Bonds: Attractive, Criminal record. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Spring Buttons, Female Tabaxi Ranger 5
Medium (6'4") Tabaxi, Lawful Evil (CR 5)
Armor Class 15
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Perception +6, Sleight of Hand +8
Senses Passive Perception 18
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Purban Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears red trousers with grey and blue striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. He wears his red hair up in a very large beehive style do. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Purban is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: Many dire rats want him driven away; and to unite with his brother

Ideals: Philantrophist. Bonds: Immigrant, Family, Religious, Enemies. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Purban Tealeaf, Male Halfling Commoner 5
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 28 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +7, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adam Marlee, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is typically in his Apothecary uniform. His hair is greying and his face has many wrinkles. He has several tiny sapphire earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a small toy that he constantly fidgets with.

History: When he was but 6 years old his parents immigrated from the north. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Rich, Immigrant. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Adam Marlee, Male Human Wizard 7
Medium (6'6") Human, Neutral Evil (CR 7)
Armor Class 13
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)7 (-2) 12 (+1)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mûg Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His brown hair is still thick. He has a tattooed face.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Mûg was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Assassin soon after.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Fighting. Bonds: Job, Nature, Family, Immigrant. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Mûg Gentry, Male Half-Orc Commoner 11
Medium (5'11") Half-Orc, Neutral Evil (CR 11)
Armor Class 10
Hit Points 57 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 6 (-2)14 (+2)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Orc, Druidic, Draconic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 50 pp.


Social Check DCs


Chaedi Liadon, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'10". She wears baggy tan pantaloons and a grey scarf. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She can speak with the recently deceased. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born on a small isolated farm. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Gifted, Philantrophist. Bonds: Attractive, Nature, Debt. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Chaedi Liadon, Female Elf Commoner 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 16 (+3)8 (-1)
Skills Medicine +5, Performance +1
Senses Passive Perception 13
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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