Burto Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'1". He wears a robe, a symbol of the sun god around his neck, and a scythe on his belt. His hair, while still mostly white, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: This man loves writing and to teach people writing more than just about anything. He has a small toy that he constantly fidgets with.
History: He was born the only child of a wealthy merchant. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Addict. Bonds: Immigrant. Occupation: Soapmaker
Voice: Strong lisp
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 500 gp. Golden yellow topaz (500 gp). Black opal (1100 gp).
Dynamic Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries a battered spear and tarnished ceremonial dagger as well. His fur is cinnamon and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a forest tribe. A few years later when the east was not economically sound they moved to his current location. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Nature, Immigrant. Occupation: Cook
Voice: Posh accent
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 12)
Armor Class 15
Hit Points 28 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Blue quartz (16 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp).
Bertram Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear violet clothing when he does not wear armor. He sports a long silver beard, and similarly colored long hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. He struck the Assassin job and began his own company from there.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and regain custody of his daughter
Ideals: Joker, Persistence. Flaws: Addict. Bonds: Job, Mentor, Family. Occupation: Assassin
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp.
Aust Eathalena, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fancy tan suit. He wears his black hair up. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.
Motivation: A deep hatred of gnolls; and to be a weaver again
Bonds: Attractive, Criminal record, Job, Family, Enemies. Occupation: Carter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 3 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 7 (-2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 50 gp.
Mantus Severity, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean green cloak covering his clean studded leather. His purple hair is lengthy and is close to two feet long. His white eyes dart from person to person to random spaces in the air.
Personality: Mantus hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Flattery will make him almost putty in your hands.
History: He was born to loving parents in a slum to the east. He has had some formal poetry training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his son.
Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Poor, Family. Occupation: Performer
Voice: Boston accent
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 14)
Armor Class 9
Hit Points 63 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 8 (-1) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
Possessions: 1 Minor magic item.
Cimer Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'1". He wears a black vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a sickle. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.
History: He was born in the south, but his parents moved at a very young age to the west. Cursed with vampirism at a very young age, Cimer has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Pacifist. Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 6 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: Red garnet (60 gp). Aquamarine (1200 gp). Carnelian (50 gp). Tiger eye turquoise (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilthur Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and muscular, this western man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has brown hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He plays an instrument quite well.
History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered music. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Map Maker
Voice: Spits words with contempt
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 4 (-3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
