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Advanced [show]


Anbera Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'1" and prefers to wear brown pants and tee shirts. Her left hand appears badly burned and disfigured. Her white hair is styled in orderly dreadlocks. Her eyes are violet and she is always smoking a pipe.

Personality: Anbera hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She takes great joy in being the best Ruler in town.

History: The child of northern immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ruler. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Bonds: Job, Immigrant, Religious. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Anbera Goldfinder, Female Dwarf Cleric 8
Medium (4'1") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a pastel deerstalker hat and pastel clothes. He keeps his lavender fur in a flapper bob. His eyes, though not visible through his cowl, are yellow.

Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Scribe business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic, Ugly. Bonds: Slave, Has a crush. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Spring Timber, Male Tabaxi Expert 10
Medium (6'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 71 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Arcana +5, Stealth +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 280 pp. Brown-green garnet (140 gp). White pearl (140 gp). Violet garnet (1400 gp). White pearl (140 gp). Black pearl (1400 gp). Deep green spinel (140 gp). Star rose quartz (20 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Selevarun, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a robe, a symbol of luck around his neck, and a axe on his belt. He is an epitome of beauty. His white hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes peer out from beneath his small tan hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Efferil lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Efferil Selevarun, Male Elf Commoner 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Immeral Raethran, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. His silver hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He uses money and sex appeal to get what he needs; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Immigrant, Guardian, Rich. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Immeral Raethran, Male Elf Fighter 10
Medium (5'3") Elf, Chaotic Good (CR 10)
Armor Class 13
Hit Points 57 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Nature +7, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a brown costume with the symbols of luck on his torso. His fur, while still mostly lavender, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by goblins. Lone was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and wishes to resurrect an old love

Ideals: Disciplined. Bonds: Attractive, In love, Religious, Enemies. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Lone Shoe, Male Tabaxi Aristocrat 7
Medium (5'6") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 15 (+2)9 (-1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 12000 sp. Bloodstone (20 gp). Banded agate (14 gp). Chalcedony (20 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a violet vest and prefers blue and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her white hair is long and unkept. She has blue eyes and a violet hat with a blue feather.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a slaver, Oriel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Mentor, Nature. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Oriel Adler, Female Half-Elf Adept 4
Medium (5'7") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Halfling, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. Malachite (7 gp). Moonstone (40 gp). Iolite (40 gp).


Social Check DCs


Nordak Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a morningstar. He has dyed his greying black hair a little too much giving a sharp black color. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Dwarven culture. He is obsessed with finding treasure.

History: The child of southern immigrants he idolized his father. Nordak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Flaws: Racist. Bonds: Adventurer, Immigrant, Rich. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Nordak Rakankrak, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)13 (+1) 15 (+2)7 (-2)
Skills Athletics +1, Deception +0
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 330 gp.


Social Check DCs

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