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NPC Generator

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Advanced [show]


Norkruuth Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, black, dusty cloak. His silver crest is singed and shortened. He wears an eyepatch.

Personality: He has always had a great fascination with Half-Elven culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Norkruuth lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and doesn't want to be a engraver and was forced into it by his family

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Rich, Family, Immigrant. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Norkruuth Dhyrktelonis, Male Dragonborn Fighter 3
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mord Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. Energy wise he seems alert and responsive.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. By chance he met his brother recently and the two have been together since.

Motivation: He is terrified, and will act out of fear; and marry his brother to traveling adventurers

Ideals: Professionalism. Flaws: Fearful. Bonds: Attractive, Nature, Family. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Mord Soames, Male Half-Orc Paladin 4
Medium (6'2") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 12 (+1)9 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 27000 sp.


Social Check DCs


Veit Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His hair is golden and curly. His eyes are amber.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to fit into much smaller and tighter spaces than normal.

History: Veit was born in the west. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted, Persistence. Flaws: Addict. Bonds: Immigrant, Attractive, Job. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Veit Brawnanvil, Male Dwarf Expert 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 10 (+0)5 (-3)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp. Azurite (10 gp). 1 Darkwood Buckler.


Social Check DCs


Flame Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has cinnamon fur. Her face is covered beneath a completely black helmet.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is able to make almost anything out of random pieces of junk.

History: She got into the Painter business at a young age. When Flame reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She struck the Painter job and began her own company from there.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Cynical. Bonds: Job, Military. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Flame Shoe, Female Tabaxi Warrior 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 62 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills Deception +5, Stealth +6
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Five Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her cinnamon fur is heavily combed to the right. She wears a mask on her face.

Personality: Calm and collected, she is a well trained Stylist. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Five was born in the east. At a young age she loved to build and create. Five was born on a far eastern desert where she grew up under the tutelage of her father, an expert Stylist. She inherited the family business which she has now maintained for 4 years.

Motivation: Further expansion of business; and she's looking for her big break

Ideals: Persistence. Bonds: Job, Adventurer, Immigrant. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Five Of World, Female Tabaxi Wizard 10
Medium (6'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 46 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 13 (+1)17 (+3)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Panana Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries spears. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her otherwise smooth face is marked with small tiny scars.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She misses her home and complains about the freezing weather, even in summer.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Wizard school at a young age so that she could practice her martial talents. She left for the north, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Bonds: Rich, Immigrant, Military. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Panana Loofollue, Female Gnome Wizard 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 41000 sp. Sardonyx (70 gp). 1 Minor magic item.


Social Check DCs


Krimmon TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. He is bristling with hidden weapons, mostly clubs and axes. He sports a flattop hair cut. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Krimmon was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Krimmon was left his father's suit of armor and trained in its use and care. He has achieved small success as a Crown-heir.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Impulsive. Bonds: Criminal record, Job, Military. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Krimmon TellPenny, Male Halfling Aristocrat 3
Small (3'3") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Banded agate (14 gp). Hematite (14 gp). Chrysoprase (80 gp).


Social Check DCs

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