Adrie Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She has a large tan mantle and cape that has been intricately interwoven into her green robe, marred by chocolates. She wears her hair in dreadlocks. She has brown eyes.
Personality: She can speak with the recently deceased. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Gifted. Flaws: Ugly, Impulsive, Mundane. Bonds: Family. Occupation: Mayor
Voice: Whispers
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Xanaphia Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She is renowned for her bright blue dresses and hats. She has a hunchback. Her hair is black and curly. Her eyes are likewise gray.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was always very intelligent and has formed a secret society of specialists.
Motivation: Sabotage a competitor; and balancing her hectic life and new detective responsibilities is difficult
Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich, Military, Job. Occupation: Detective
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 15
Hit Points 42 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 21 (+5) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2300 gp. Golden yellow topaz (600 gp). Zircon (30 gp). Aquamarine (600 gp). Moonstone (30 gp). Coral (130 gp). Rose (30 gp). White pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hupe Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a brown scarf. His skin is fair and his fingers are delicate and long. His red hair is cut short. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a desert tribe. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: He's looking for his big break; and a deep hatred of drow
Ideals: Fighting. Flaws: Shy. Bonds: Nature, Adventurer, Enemies. Occupation: Butcher
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 70 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 200 gp. Black opal (900 gp). Deep blue spinel (1100 gp). Jade (90 gp). Aquamarine (1100 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Srorthen Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered sai and tarnished flail as well. His crest is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He ran away from his former home and has been making his living as a Banker for the past few years.
Motivation: To be a Shoemaker again; and he is unsatisfied with his job
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Banker
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 6 (-2) | 18 (+4) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven, Auran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1000 cp. 1 Masterwork Common Melee.
Pyntle Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'1". She wears suspenders and blue workpants. Her shirt is black, and she wears a heavy blue leather apron most of the time, and her gloved hand is found clutching a club. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is lazy, self-centered, vain, and jealous.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother was a mechanic, and taught her how to fix just about anything. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure.
Ideals: Philantrophist, Persistence. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 67 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Giant, Dwarven, Druidic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 100 pp. Zircon (60 gp). Sardonyx (60 gp).
Elizabeth Royal, Female Human [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the sun god around her neck, and a scythe on her belt. She wears a wide-brimmed hat to hide her balding. Her brown eyes are passionate and lively.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She now owns her own business.
Motivation: Expand her business.
Ideals: Fighting, Passionate. Bonds: Job, Rich. Occupation: Fletcher
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
Skirt Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears professional attire. Her fur is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Opinionated, Fighting. Bonds: Attractive, Nature, Job. Occupation: Carter
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp.
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