Sora Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her white crest is lengthy. She tend to wears goggles to shield her eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She also is a firm believer in the womanly ideal.
History: Born in the north her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Performer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Regain custody of her daughter; and further expansion of business
Flaws: Impulsive. Bonds: Attractive, Poor, Job, Family. Occupation: Performer
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Thokk Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. He is physically well-built. He keeps his chestnut hair in a flapper bob. His eyes are violet and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 36 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 6 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 170 pp. Rock crystal (20 gp). Red spinel (70 gp). Zircon (20 gp). Deep green spinel (70 gp).
Eloise Blakeley, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports red long hair. Her hazel eyes are passionate and lively.
Personality: She loves telling others what to do and how they should feel about things. She has a habit of throwing herself into exceedingly dangerous situations.
History: Eloise was raised in a hard working conservative environment. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She became a Mortician soon after.
Motivation: Balancing her hectic life and new Mortician responsibilities is difficult; and to prove her worth to the world
Ideals: Opinionated. Flaws: Impulsive, Antagonistic. Bonds: Job. Occupation: Mortician
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 sp. Deep green spinel (70 gp). 1 Banded mail.
Nimble Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears baggy brown pantaloons and a tan scarf. She carries a battered shield and tarnished spear as well. She keeps her long black fur kept up in a rat tail. She tend to wears goggles to shield her eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She believes the world needs to unite to get rid of gnolls once and for all.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered gnolls who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Nimble was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She feels kind of lost in life; and she wants revenge against gnolls
Ideals: Fighting. Flaws: Depressed. Bonds: Enemies, Religious. Occupation: Junk Dealer
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 47 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp. Brown-green garnet (110 gp). Blue star sapphire (600 gp).
Abalaba Garrick, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she sports blue clothing, slightly heavier than average wear. Her red hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are amber.
Personality: While she acts the brute, she is far gentler than she would appear. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Abalaba was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to raise her children well; and regain custody of her son
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Mentor, Family. Occupation: Blacksmith
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 800 gp. Gold and topaz bottle stopper cork (1400 gp). A silver and pearl hairclip (90 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item.
Tordek Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a grey cloak and cross-gartered brown stockings, he is not a threatening figure. He has shaved his head bald. His amber eyes dart from person to person.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tordek took refuge in the ruined castle and found the beat up rapier and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Addict. Bonds: Attractive, Nature, Adventurer. Occupation: Fisher
Voice: Posh accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1300 sp.
Pikar Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a tight fitting red shirt and pants. His brown hair is cut short with large spiked bangs in the front. He is baby faced.
Personality: Pikar is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Apothecary. He became a Apothecary soon after.
Motivation: He loathes his own lifestyle; and to end his boredom
Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Military, Job. Occupation: Apothecary
Voice: Sore throat, cough
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 40000 cp.
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