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NPC Generator

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Advanced [show]


Baradad Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'3", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his rusty crest in a pixie cut. His gold eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Persistence. Flaws: Antagonistic. Bonds: Mentor, Criminal record. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Baradad Jharthraxyn, Male Dragonborn Barbarian 5
Medium (6'3") Dragonborn, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Medicine +6, Performance +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Aquamarine (500 gp).


Social Check DCs


Burana Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a fancy black dress, and carries nunchakus. Her crest is rusty and curly. Her eyes are gold and she is always smoking a pipe.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a great chef.

History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with unlife at a very young age, Burana has worked very hard to control her curse. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Burana Lhamboldennish, Female Dragonborn Adept 7
Medium (6'6") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Nature +5, Stealth +4
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 400 gp. Rhodochrosite (16 gp). Peridot (80 gp). Black star sapphire (600 gp). Golden pearl (100 gp). 1 Minor magic item.


Social Check DCs


Akta Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in black turtlenecks beneath a blue coat with white slacks. Her purple hair is kept up in a ponytail inside a Stetson hat. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She snorts whenever she laughs or is feeling confident. When she's not drinking or sleeping the drinks off, she's doing music.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Akta reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Regain custody of her daughter; and doesn't want to be a doctor and was forced into it by her family

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Military, Family. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Akta Amuse, Female Tiefling Ranger 6
Medium (5'2") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 13 (+1)18 (+4)
Skills Deception +7, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 600 gp. Iolite (20 gp). Fire opal (500 gp). Deep blue spinel (800 gp). Golden pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He has the majority of his body covered in plate. His rusty crest is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: A skeptical and narcissistic man, Pijjirik's first love is himself. His second love is also himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted necromantic powers by his dying brother.

Motivation: Retire the richest man in the south.

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Poor. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Pijjirik Jharthraxyn, Male Dragonborn Commoner 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 15 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 8 (-1)18 (+4)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 9000 sp.


Social Check DCs


Adam Washington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, brown, dusty cloak. His auburn hair is braided into rings. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the north. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Cleric school at a young age so that he could practice his martial talents. He has built up a small fortune and can afford his own way.

Motivation: To clean up the streets; and to protect his home

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich, Guardian. Occupation: Miner

Voice: Stutters

Attributes [hide]

Adam Washington, Male Human Cleric 11
Medium (6'2") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 340 pp.


Social Check DCs


Theodoric Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear violet pants and tee shirts. His hair is cut close to his head. His brown eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the east. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful wizard made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Barkeep. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: To be a Unemployed again; and wants to open a new tavern

Ideals: Athletic, Pacifist. Flaws: Forgetful. Bonds: Mentor, Job. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Theodoric Flows, Male Half-Elf Rogue 1
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)15 (+2) 17 (+3)11 (+0)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 160 gp.


Social Check DCs


Marigold Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a large white jacket. Her long auburn hair reaches down to her waist. She is baby faced.

Personality: Calm and collected, she is a well trained Dyer. The war was a terrible time for her, and Marigold does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised in a island tribe. After coming to the age of reason, Marigold took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.

Motivation: She feels kind of lost in life; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Job, Military, Nature. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Marigold Tealeaf, Female Halfling Rogue 4
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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