Eiravel Goltorah, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is silver and curly. He tend to wears goggles to shield his eyes.
Personality: He has always had a great fascination with Halfling culture. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and a strong sense of loyalty to halfling people
Ideals: Entrepeneur, Justice. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Dyer
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Halfling, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 60000 cp. Iolite (60 gp). Jade (130 gp). Smoky quartz (60 gp). Rose (60 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.
Xanaphia Mitchell, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. She wears a top hat to hide her balding. She wears round tiny glasses practically rammed into her face.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Born in the east her family was never financially stable. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her spouse's relatives view her with great suspicion; and wants to work out more often
Ideals: Athletic. Bonds: Criminal record, Enemies, Poor, Family. Occupation: Courier
Voice: German accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Joser Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears baggy white pantaloons and a red scarf. He is tall, broad shouldered and powerfully built. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Joser lived on a farm with his father, near the main road leading to a nearby town. His druidic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Doesn't want to be a Dyer and was forced into it by his family; and to get a good night's sleep
Ideals: Logical, Gifted, Persistence. Flaws: Insomniac. Bonds: Family. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 16)
Armor Class 15
Hit Points 156 (16d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
Possessions: 8000 gp. Tourmaline (140 gp). Deep blue spinel (1600 gp). Chrysoprase (30 gp). Malachite (4 gp). Golden yellow topaz (1600 gp). Rose (30 gp). Deep blue spinel (1600 gp). Zircon (30 gp). Black pearl (1600 gp). Amber (140 gp). Banded agate (4 gp). Bloodstone (30 gp). Deep blue spinel (1600 gp). Carnelian (30 gp). Rhodochrosite (4 gp). Eye agate (4 gp). Violet garnet (1600 gp). Obsidian (4 gp). Deep blue spinel (1600 gp). Eye agate (4 gp). Red spinel (140 gp). Red garnet (140 gp). 1 Medium magic item.
Mumpena Offund, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She has the majority of her body covered in plate. She keeps her black hair in a flapper bob. Her eyes are a pleasant brown.
Personality: She acts crazy and hedonistic. She receives visions of the future at random moments
History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school before completing her studies. Recently she has begun working with bootleggers and crooks.
Motivation: To share knowledge with the world; and she has money and likes to spend it
Ideals: Gifted, Logical. Flaws: Ugly, Hedonist. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 16000 sp. Moonstone (40 gp).
Meriele Holimion, Female Elf [Permalink]
Personal [hide]
Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat, and sports empty pouches on her belt. Her hair is silver and curly. She is baby faced.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Flattery will make her almost putty in your hands.
History: She comes from a rich western family. Her father was a mechanic, and taught her how to fix just about anything. Days after completing her studies, news broke out that her hometown was attacked by goblins. Meriele was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: She's attracted to the PC; and she would like to get married and retire
Ideals: Persistence. Flaws: Selfish. Bonds: Enemies, Rich, Has a crush. Occupation: Carpenter
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 62 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 14 (+2) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +7 / 4d4+3, Ranged +9 / 4d4+5, Grapple +5
Possessions: 1000 gp. Pink diamond (5000 gp). Alexandrite (1200 gp). Deep blue spinel (1200 gp). Rich purple corundum (1600 gp). White pearl (160 gp). Azurite (11 gp). Alexandrite (1200 gp). Rock crystal (60 gp). Deep green spinel (160 gp). Jet (160 gp). Rock crystal (60 gp). 1 Medium magic item.
Kallista Ignominy, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her purple hair is drawn into a tight pony tail with a skull scrunchie. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the recently deceased. She receives visions of the future at random moments
History: Born in the east to a Navigator, Kallista learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. By chance she met her brother recently and the two have been together since.
Motivation: She is a bit of a kleptomaniac; and further expansion of business
Ideals: Gifted. Bonds: Job, Family, Criminal record. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 16 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1200 gp.
Volen Stratford, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She prefers to wear black clothing when she does not wear armor, marred by teas. Her hair is auburn and very short. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She feels threatened by others; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Addict, Fearful, Secretive. Bonds: Military. Occupation: Roofer
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
Possessions: 700 gp. Deep blue spinel (700 gp). Chalcedony (20 gp). Malachite (15 gp). Moss agate (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!