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NPC Generator

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Advanced [show]


Lûgnak Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His black hair is greasy and uncared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got away from his former life and has fallen to alcoholism.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Flaws: Ugly, Addict, Antagonistic. Bonds: In love, Criminal record. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Lûgnak Cholmondeley, Male Half-Orc Expert 4
Medium (6'9") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Infernal, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Menny Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a slight overbite and is overall scrawny. Her black hair is kept up in a ponytail inside a feathered hat. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not believe in violence as a means to an end. She is a dedicated Doctor but believes her peers are too gung-ho.

History: When she was but 7 years old her parents immigrated from the west. Brilliant and gifted she never wanted to apply herself. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Optimist, Pacifist, Gifted. Bonds: Adventurer, Immigrant. Occupation: Doctor

Voice: American accent

Attributes [hide]

Menny Glittergem, Female Gnome Druid 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)7 (-2) 6 (-2)10 (+0)
Skills Animal Handling +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Hubert Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently he has begun working with bootleggers and crooks.

Motivation: Meet up once more with his childhood friend; and he has decided he is irredeemable

Ideals: Disciplined. Flaws: Impulsive, PTSD. Bonds: Poor, Criminal record, Adventurer. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Hubert Milton, Male Human Monk 11
Medium (5'8") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 89 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills History +6, Performance +5
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 23000 sp. Jeweled gold crown (6000 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (600 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His long orange fur is drawn into a two foot long braid. His eyes are green.

Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. He is frequently practicing swordplay.

History: Quick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Quick reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire.

Bonds: Attractive, Immigrant, Poor, Has a crush, Military. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Quick Shore, Male Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 sp.


Social Check DCs


Aramil Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. His hair is cut close to his head. His eyes, though not visible through his cowl, are blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born to a Adventurer, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his music dream.

Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Joker, Artistic. Bonds: Poor, Adventurer, Religious. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Aramil Amastacia, Male Elf Monk 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Irann Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is dressed in earthy colors with a tan and brown handkerchief worn on her right side. She wears her silver hair down. Her fair skin shows little sign of her aristocratic breeding.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Irann was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: Wants a kiss; and she wants to get laid

Ideals: Impeccable. Bonds: Attractive, Has a crush, Poor, Adventurer. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Irann Xiloscient, Female Elf Warrior 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills Religion +4, Stealth +1
Senses Passive Perception 9
Languages Common, Elven, Ignan, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Harvest Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. She has wavy black fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She got into the Jeweler business at a young age. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Harvest Wind, Female Tabaxi Adept 4
Medium (5'7") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Minor magic item.


Social Check DCs

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