Bundrigo Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a white coat over a blue low-cut shirt, and a top hat upon his head. He has a long brown beard with little hanging trinkets. His green unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Bundrigo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a Glassblower, his father struggled to pay the bills. His father was a soldier and died while he was still young. Bundrigo was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Disease. Bonds: Military, Poor. Occupation: Unemployed
Voice: Loud with bravado
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 13)
Armor Class 13
Hit Points 131 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Obsidian (8 gp). Rock crystal (70 gp). Tourmaline (40 gp). Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pyntle Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a faded coat and loose pants complete with feathered hat. She wears her brown hair up in a very large beehive style do. She has a dull look in her hazel eyes.
Personality: She speaks before she thinks and is too direct. She takes great joy in being the best Tailor in town.
History: She was raised by priests from a young age. She helped her father out around the business and became quite the natural. She struck the Tailor job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Impulsive. Bonds: Job, Religious, Mentor. Occupation: Tailor
Voice: Hollow voice
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 10 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 18 (+4) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Gnoll, Infernal, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Star rose quartz (70 gp). Brown-green garnet (160 gp). Black pearl (400 gp). Deep green spinel (160 gp). 1 Masterwork Musical instrument. 1 Crowbar.
Oren Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he very much looks the part of a Fortune-teller. He keeps his long brown hair kept up in a rat tail. His eyes are brown and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Fortune-teller job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Job, Military. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Spear On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear flannel. She has lavender fur. She wears a mask on her face.
Personality: She exudes charisma. She is a tour de force of persuasion. She is lazy, self-centered, vain, and jealous.
History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Spear took refuge in the ruined castle and found the beat up spear and armor she uses now. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Flaws: Selfish, Mundane. Bonds: Attractive, Nature, Rich. Occupation: Mason
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Findex Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tattered old clothes. She has wavy bronze crest. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She uses divination through singing.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Findex was born on a far southern island where she grew up under the tutelage of her mother, an expert Priest. She moves from town to town, unable to find a place to settle.
Motivation: To be a Beggar again.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Priest
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 56 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp. 1 Minor magic item.
Kava Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a green shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has wavy rusty crest. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is afraid of women and trembles around them
History: Born in a small village she learned the ways of the warrior from her mother. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kava fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Addict, Antagonistic, Shy. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 7 (-2) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item.
Pijjirik Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. He has a moderate pudge and is not very fit. His green crest is long and unkept. His eyes are likewise gold.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Born in a small village he learned the ways of the warrior from his mother. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Pijjirik and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1900 sp. Sard (80 gp). Jet (90 gp). Obsidian (5 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
