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NPC Generator

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Advanced [show]


Moon Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel wide-brimmed hat and pastel clothes. He sports a flattop fur cut. He has several tiny amethyst earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 3 years.

Motivation: He has a rivalry with the Church that dominates his actions; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Family, Job, Religious. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Moon Mirror, Male Tabaxi Ranger 1
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)7 (-2) 11 (+0)16 (+3)
Skills Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 130 gp. 1 Breastplate.


Social Check DCs


Dain Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. He has a chestnut handlebar mustache and slicked back chestnut hair. He has several tiny topaz earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the east, but his parents moved at a very young age to the north. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Disease, Forgetful. Bonds: Rich, Immigrant. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Dain Helcral, Male Dwarf Sorcerer 5
Medium (4'5") Dwarf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)14 (+2) 9 (-1)12 (+1)
Skills Deception +4, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 30 pp.


Social Check DCs


Hobart Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears red leather gloves, a red jacket, and tight pants. He is an epitome of beauty. He has shaved his head bald. He has a dull look in his brown eyes.

Personality: Eccentric and domineering, Hobart will drive conversation. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his father was called into army service. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his writing dream.

Motivation: Nothing but the best is good enough for him.

Ideals: Extrovert, Artistic. Bonds: Attractive, Military, Nature. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Hobart Fatrabbit, Male Halfling Commoner 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 33 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 15 (+2)18 (+4)
Skills Deception +7, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Aquamarine (900 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Birkenhead, Female Human [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with top hat. She is muscular with a powerful set of arms. She has shaved her head bald. Her violet eyes are passionate and lively.

Personality: She will rave to anyone who will listen. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane. Bonds: Enemies, Nature, Rich. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Yvonne Birkenhead, Female Human Warlock 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 17 (+3)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 500 sp.


Social Check DCs


Arha Blakeley, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears baggy white pantaloons and a red scarf. Her hair is black and curly. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to make people angry or surprised. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born in a small island village. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Nature, Rich. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Arha Blakeley, Female Half-Orc Rogue 3
Medium (6'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Coral (40 gp). Azurite (12 gp).


Social Check DCs


Seven Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, pastel cloak. Her fur is cinnamon, silky, and of moderate length. Her copper eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is skeptical of what others tell her and is slow to trust.

History: The child of southern immigrants she idolized her mother. Seven was born on a far southern desert where she grew up under the tutelage of her mother, an expert Fletcher. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Regain custody of her son; and wants to raise her children well

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Seven Mirror, Female Tabaxi Commoner 2
Medium (4'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 8 (-1)11 (+0)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Broce Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a flattop hair cut. He has a tattooed face.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: Born in the south to a Shoemaker, Broce learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: To get a good night's sleep; and his religion dominates his actions

Ideals: Athletic, Artistic. Flaws: Insane, Insomniac. Bonds: Job, Religious. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Broce Folkor, Male Gnome Barbarian 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +3

Possessions: 36000 sp. 1 Healer’s kit. 1 Simple lock. 1 Small steel mirror. 1 Masterwork Artisan’s tools.


Social Check DCs

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