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NPC Generator

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Advanced [show]


Alberich Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Roofer. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic, Philantrophist, Logical. Flaws: Antagonistic. Bonds: Job. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Alberich Lutgehr, Male Dwarf Sorcerer 4
Medium (4'0") Dwarf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)17 (+3) 16 (+3)14 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Draconic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Kali Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a slight overbite and is overall scrawny. Her dark red hair is kept up in a ponytail inside a broad hat. Her white eyes peer out from beneath her broad green hat.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is frequently practicing swordplay.

History: Kali was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. She struck the Detective job and began her own company from there.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Bonds: Poor, Military, Job, Religious. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Kali Charisma, Female Tiefling Warrior 3
Medium (5'8") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Red garnet (80 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Abad Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His hair is blue, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The war was a terrible time for him, and Abad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Dyer business at a young age. A gifted student he started as a Slave Trader, but he got bored and became a Dyer. He then took over the family business and is one of the better Dyer for hire.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Flaws: Insomniac, Depressed. Bonds: Immigrant, Attractive, Military, Job. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Abad Flaw, Male Tiefling Expert 6
Medium (5'0") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 13 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)13 (+1) 11 (+0)16 (+3)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Cloak Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His white fur has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Cloak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Cloak Prim Posies, Male Tabaxi Rogue 3
Medium (6'10") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)8 (-1) 10 (+0)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Antinua Teinithra, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. She has wavy white hair. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Antinua was born with her father's beautiful face. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Antinua Teinithra, Female Elf Barbarian 9
Medium (4'10") Elf, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 56 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)17 (+3) 12 (+1)14 (+2)
Skills Arcana +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan, Druidic
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: 13000 sp. Aquamarine (300 gp). Aquamarine (300 gp).


Social Check DCs


Alice Hanes, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in a clean yellow cloak covering her clean studded leather. She is physically well-built. She keeps her brown hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born blind and as such lacked many opportunities for work. She worked as a nervous Mayor and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new mayor responsibilities is difficult

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Alice Hanes, Female Half-Elf Sorcerer 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 9 (-1)15 (+2)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Chenna Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. Her hair is blonde and curly. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She got into the Carter business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is a bit of a kleptomaniac; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Family, Criminal record. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chenna Tealeaf, Female Halfling Monk 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)16 (+3) 13 (+1)14 (+2)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Brass mug with jade inlays (200 gp).


Social Check DCs

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