Elama Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fancy violet dress. She has a slight overbite and is overall scrawny. She wears a top hat to cover her moderate length brown hair. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the south her family was never financially stable. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She has dedicated herself to building a better kind of golem.
Motivation: She is currently in port desperately looking for someone to get her out; and she's looking for her big break
Ideals: Gifted. Bonds: Attractive, Enemies, Adventurer, Poor, Slave. Occupation: Carter
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 13)
Armor Class 10
Hit Points 21 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +4 / 4d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2000 gp. Iolite (50 gp). Freshwater pearl (9 gp). Blue sapphire (600 gp). Sard (50 gp). Malachite (9 gp). Brown-green garnet (60 gp).
Dee High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She usually wears her red robe and has her pickaxe always slung over her shoulder. She sports a flattop hair cut. Her fierce gray eyes like to dwell on things.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dee fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Fighting, Joker. Flaws: Disease, Ugly. Bonds: Adventurer. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +6
Possessions: 1000 gp.
Blossom Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars, and sports empty pouches on her belt. She wears her blonde hair up in a very large beehive style do. Her gray unseeing eyes seem to look past you.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Blossom lived on a farm with her father, near the main road leading to a nearby town. Her father was a mechanic, and taught her how to fix just about anything. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her daughter.
Ideals: Persistence. Flaws: Disease, Fearful. Bonds: Attractive, Family. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 10000 cp. Star rose quartz (60 gp). Violet garnet (1600 gp). Fiery yellow corundum (500 gp). Fire opal (500 gp).
Volen Denholm, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 6'0". She is renowned for her bright black dresses and hats. Her head has been shaved. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: When she was but 8 years old her parents immigrated from the east. Her first spouse was a Ruler, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect her home; and marry her brother to traveling adventurers
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Immigrant, Guardian. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Symma Offund, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her white hair, when down, is lengthy. She has a dull look in her gray eyes.
Personality: A skeptical and narcissistic woman, Symma's first love is herself. Her second love is also herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the east her family was never financially stable. She was an apprentice working in her father's forge. She has achieved small success as a Hunter.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new hunter responsibilities is difficult
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor, Job. Occupation: Hunter
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 5000 sp. Peridot (70 gp). Eye agate (10 gp). Brown-green garnet (140 gp). 1 Minor magic item.
Howard Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears light armors faded through time and improper care. His golden hair is still thick. His skin is flawless and his violet eyes scan people very quickly.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can't help but pocket interesting objects he comes across
History: Howard was born with his father's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Emotional. Bonds: Poor, Attractive, Criminal record. Occupation: Locksmith
Voice: Mousy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Elven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Spyglass. 1 Backpack. 1 Average lock. 1 Masterwork Musical instrument.
Thomas Leighton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a brown and blue robe with the hood down. He has no hair. His blue eyes are passionate and lively.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Cook
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp. 1 Banded mail.
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