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Advanced [show]


Nithther Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. He wears a colorful flower in his gold crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When he's not drinking or sleeping the drinks off, he's doing music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.

Motivation: Wants to work out more often; and he is greedy

Ideals: Disciplined, Artistic. Flaws: Addict. Bonds: Poor, Attractive. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Nithther Hashphronyxadyn, Male Dragonborn Aristocrat 15
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 126 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)8 (-1) 11 (+0)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 8000 gp. Emerald (600 gp). Black pearl (800 gp). Azurite (14 gp). Red garnet (70 gp). Amethyst (70 gp). Hematite (14 gp). Aquamarine (800 gp). Freshwater pearl (14 gp). Silver pearl (70 gp). White pearl (70 gp). Tiger eye turquoise (14 gp). Freshwater pearl (14 gp).


Social Check DCs


Sariel Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She prefers to wear tan clothing when she does not wear armor. Her hair is black and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Gifted from a young age, Sariel studied abroad. She worked as a nervous Miner and found it very stressful. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their daughter. She worked as a Miner, and she later adopted a second daughter.

Motivation: To unite with her sister; and sabotage a competitor

Ideals: Gifted. Flaws: Insomniac, Secretive. Bonds: Job, Family. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Sariel Galanodel, Female Elf Adept 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 6 (-2)12 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven, Ignan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp. 7 Acid flasks.


Social Check DCs


Ella Heiser, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear flannel. She has no hair. Her amber unseeing eyes seem to look past you.

Personality: Prone to second guessing herself, she comes off as nervous. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: The child of southern immigrants she idolized her mother. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Flaws: Ugly, Disease, Shy. Bonds: Immigrant, Adventurer. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Ella Heiser, Female Half-Elf Adept 4
Medium (4'9") Half-Elf, Neutral Good (CR 4)
Armor Class 8
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 18000 sp.


Social Check DCs


Grumbar Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered warhammer and tarnished nunchaku as well. He has a small bristly mustache and wavy silver hair. His hazel eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Grumbar grew up listening to his father's many stories. Through the years after Grumbar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Grumbar's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Grumbar Blyth, Male Half-Orc Aristocrat 4
Medium (6'4") Half-Orc, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)8 (-1) 8 (-1)14 (+2)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4

Possessions: Solid gold idol (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). 1 Everburning torch.


Social Check DCs


Glim Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He is renowned for his bright tan suits and hats. He has no hair. His eyes, though not visible through his cowl, are brown.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent mother.

Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Glim Tarkelby, Male Gnome Warlock 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Great Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who sports pastel clothing, slightly heavier than average wear. His red fur is greasy and uncared for. His eyes are likewise amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to protect his home

Ideals: Joker, Gifted. Flaws: Ugly, Impulsive, Disease. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Great Of Spirit, Male Tabaxi Commoner 13
Medium (6'10") Tabaxi, Neutral Good (CR 13)
Armor Class 13
Hit Points 23 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +7

Possessions: 2000 gp. Old masterpiece painting (900 gp). Brass mug with jade inlays (400 gp). An abacus with copper, silver and gold markers (50 gp). An abacus with copper, silver and gold markers (50 gp). Large well-done wool tapestry (400 gp). Jeweled gold crown (7000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He keeps his orange fur in a flapper bob. His eyes are likewise hazel.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by giants. Right-Handed was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: A deep hatred of giants; and revenge

Flaws: Fearful. Bonds: Attractive, Poor, Religious, Enemies. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Right-Handed Of Clay, Male Tabaxi Barbarian 12
Medium (6'0") Tabaxi, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 90 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 13 (+1)5 (-3) 6 (-2)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 300 pp. Red-brown spinel (120 gp). Sardonyx (80 gp). Alexandrite (1400 gp). Obsidian (12 gp). Deep green spinel (120 gp). Freshwater pearl (12 gp). Hematite (12 gp). Smoky quartz (80 gp). Moss agate (12 gp). Obsidian (12 gp).


Social Check DCs

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