Mogg Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized amber on his left hand. He has no hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Flattery will make him almost putty in your hands.
History: Mogg hails from a village terrorized by giants. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 2 years.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Selfish. Bonds: Rich, Enemies, Job. Occupation: Carpenter
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Seraphina Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She sports white clothing, slightly heavier than average wear. Her red hair is braided into rings. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She has all her life been fascinated with painting.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She got away from her former life and has fallen to alcoholism.
Motivation: Seeks redemption; and halfling compassion
Ideals: Artistic. Flaws: Racist, Addict. Bonds: Military, Criminal record. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 16)
Armor Class 16
Hit Points 27 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +5
Possessions: 3000 gp. Blue sapphire (1400 gp). Rose (30 gp). Chalcedony (30 gp). Rose (30 gp). Lapis lazuli (6 gp). Hematite (6 gp). Rock crystal (30 gp). Rose (30 gp). Iolite (30 gp). Blue-white diamond (6000 gp). Azurite (6 gp). Zircon (30 gp). Violet garnet (300 gp). Blue quartz (6 gp). Hematite (6 gp). Aquamarine (300 gp). Golden yellow topaz (300 gp). Citrine (30 gp). Star rose quartz (30 gp). Citrine (30 gp). Rose (30 gp). Blue quartz (6 gp). Sardonyx (30 gp). Azurite (6 gp). 1 Medium magic item.
Mormo Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). His red hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gifted from a young age, Mormo studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother
Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Guardian, Family. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 70 pp.
Ekk Bradshaw, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She dresses in collared shirts and wears a proper scarf over her head. She wears a wide-brimmed hat to cover her moderate length brown hair. She wears a mask on her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Ekk was born the youngest of three triplets. After coming to the age of reason, Ekk took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Athletic, Joker, Gifted. Flaws: Impulsive. Bonds: Family. Occupation: Baker
Voice: Italian accent
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 8)
Armor Class 14
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 400 gp. Black pearl (1500 gp). Fiery yellow corundum (600 gp). Tiger eye turquoise (14 gp). Golden pearl (100 gp). Rock crystal (70 gp). Silver pearl (100 gp).
Dagger On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered white stockings. She wears her beige fur down. Her copper eyes are slightly larger than normal.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion
Flaws: Selfish. Bonds: Rich, Immigrant, Attractive, Family. Occupation: Adventurer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Undercommon, Halfling, Celestial
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1700 gp. Coral (140 gp). Coral (140 gp). Blue star sapphire (800 gp).
Fragrant In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her yellow fur is greasy and uncared for. Her face is covered beneath a completely black helmet.
Personality: She is happy with her job as a Soapmaker. She turns her eye from what people do, preferring to live and let live. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She got into the Soapmaker business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Soapmaker. She has worked as a Soapmaker like her mother before her.
Motivation: To be a Banker again.
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Soapmaker
Voice: Squeaky
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Ermina Graham, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears baggy brown pantaloons and a grey scarf, and is pretty ugly. Her black hair is knotted and matted. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She is the product a well kept family trust fund and as such has never really known need. Her father was very strict, and drilled into her lessons on being the perfect lady. She has built up a small fortune and can afford her own way.
Motivation: She feels the way she acts is they only way to get by in the world; and she has money and likes to spend it
Ideals: Joker, Impeccable. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 54 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 pp. 1 Minor magic item.
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