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NPC Generator

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Advanced [show]


Ratanák Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, white, dusty cloak. His silver hair is cut short with large spiked bangs in the front. His green unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and his religion dominates his actions

Ideals: Athletic. Flaws: Disease. Bonds: Enemies, Rich, Religious, Mentor. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Ratanák Gentry, Male Half-Orc Adept 4
Medium (5'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills History +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Marastyr Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is typically in her Dilettante uniform. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She wears round tiny glasses practically rammed into her face.

Personality: Abrasive and pushy, she has a hard time making friends. The war was a terrible time for her, and Marastyr does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She became a Dilettante soon after.

Motivation: She'd like to take her coworkers down a peg; and she feels kind of lost in life

Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Job, Military. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Marastyr Fallack, Female Dwarf Expert 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 52 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Nature +5, Stealth +7
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 100 pp. Large well-done wool tapestry (400 gp). Cloth of gold vestments (90 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She sports red clothing, slightly heavier than average wear. She has a hunchback. She has wavy black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is lazy and tries to find solutions quickly.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anne took refuge in the large cave and found the beat up scimitar and armor she uses now. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy.

Flaws: Ugly, Insane, Shy, Lazy. Bonds: Nature. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Anne Porridgepot, Female Halfling Wizard 5
Small (2'8") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)10 (+0) 10 (+0)10 (+0)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 200 gp. 1 Darkwood Buckler. 1 Masterwork Light wooden shield. 1 Masterwork studded leather.


Social Check DCs


Zedaar Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His crest, while still mostly black, has prominent grey streaks. His half smiles and gold eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Zedaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Zedaar's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Zedaar and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Zedaar Verthisathurgiesh, Male Dragonborn Sorcerer 19
Medium (6'4") Dragonborn, Lawful Good (CR 19)
Armor Class 11
Hit Points 53 (19d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)9 (-1) 16 (+3)7 (-2)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 7000 gp. Deep blue spinel (1300 gp). White opal (1200 gp). Golden pearl (60 gp). Golden yellow topaz (1300 gp). Banded agate (15 gp). Amber (60 gp). Golden yellow topaz (1300 gp). Blue quartz (15 gp). Deep green spinel (60 gp). Moss agate (15 gp). Golden pearl (60 gp). Aquamarine (1300 gp). Moss agate (15 gp). Banded agate (15 gp). Jet (60 gp). Moonstone (40 gp). Chrysoprase (40 gp). Red spinel (60 gp). White pearl (60 gp). Silver pearl (60 gp). Black pearl (1300 gp). Violet garnet (1300 gp). Moss agate (15 gp). Freshwater pearl (15 gp). Rhodochrosite (15 gp). Moonstone (40 gp). Black pearl (1300 gp). Citrine (40 gp). Deep blue spinel (1300 gp). Brown-green garnet (60 gp). Golden yellow topaz (1300 gp). 1 Major magic item.


Social Check DCs


Hugolina Harlan, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She has shaved her head bald. Her eyes are violet and she is always smoking a pipe.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Hugolina was raised in a hard working conservative environment. A gifted student she started as a Spy, but she got bored and became a Butcher. She tends to her Butcher job now, and dutifully fulfills any obligations she has.

Motivation: Wants her loneliness to end; and wants to open a new tavern

Flaws: Shy. Bonds: Job, Has a crush. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Hugolina Harlan, Female Human Warlock 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 18 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)14 (+2) 4 (-3)13 (+1)
Skills Insight +0, Stealth +6
Senses Passive Perception 7
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 10000 cp. Old masterpiece painting (600 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). A necklace of small pink pearls (2000 gp). Gold dragon comb with red garnet eye (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valida Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She prefers to wear grey pants and tee shirts. She wears her black hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She always tries to repair and not replace. It was this mentality that drove her into the Farmer business.

History: Born to a poor family in the city she treasured whatever gifts she got. Her family was turned out during the war. She and her family wandered south to less war torn lands. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has comitted a past crime that haunts her to this day; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Shy, PTSD. Bonds: Poor. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Valida Deepdelver, Female Dwarf Paladin 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 14 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp. 1 Buckler.


Social Check DCs


Dimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many blue ritualistic tattoos. He likes to wear tan tank tops with blue pants. He wears his white hair up in a very large beehive style do. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Dimble grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Job, Adventurer. Occupation: Actor

Voice: Relaxed voice

Attributes [hide]

Dimble Horcusporcus, Male Gnome Druid 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp. Malachite (8 gp).


Social Check DCs

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