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NPC Generator

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Advanced [show]


Ratlûg Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. He wears his hair in dreadlocks. His eyes are amber and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Ratlûg was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy, Secretive. Bonds: Poor, Immigrant, Military. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Ratlûg Royston, Male Half-Orc Warlock 7
Medium (6'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 5 (-3)7 (-2)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Orc, Infernal, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 300 gp.


Social Check DCs


Ghesh Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He is well dressed, but even with his fine clothing he looks run-down. His bronze crest is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: To reunite with his old friends.

Ideals: Gifted. Bonds: Attractive, Adventurer, Poor. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Ghesh Ebynichtomonis, Male Dragonborn Monk 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 15 (+2)17 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1 Silk rope.


Social Check DCs


Joan Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a fine chain shirt which she covers with yellow colored cloaks and clothing, and a wedding ring on her left hand. With wild brown hair. This gray eyed easterner is not easily forgotten.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Joan was born in the east. At a young age she loved to build and create. Her homeland was ravaged by war and she spent much of her life rebuilding it. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: To share knowledge with the world.

Ideals: Logical, Persistence. Flaws: PTSD. Bonds: In love, Guardian. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Joan Selevarun, Female Half-Elf Wizard 5
Medium (4'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)7 (-2) 13 (+1)12 (+1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Black pearl (1600 gp). Obsidian (16 gp). Malachite (16 gp). Freshwater pearl (16 gp).


Social Check DCs


Huru Kendall, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears many layers of old clothing at all times. Her silver hair is singed and shortened. Her amber eyes lackadaisically let the world flow into them.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born at the edge of vast plains. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After a long history of fighting, Huru and her spouse have recently divorced.

Motivation: To be a Architect again.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Mentor, Nature. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Huru Kendall, Female Half-Orc Sorcerer 6
Medium (5'11") Half-Orc, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)4 (-3) 13 (+1)10 (+0)
Skills Acrobatics +7, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Carnelian (80 gp). Rhodochrosite (16 gp).


Social Check DCs


Sannl Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a grey shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She keeps her chestnut hair in a flapper bob. She wears large thick round spectacles.

Personality: Calm and collected, she is a well trained Marshal. Energy wise she seems alert and responsive.

History: Sannl hails from a village terrorized by illithids. She was an apprentice working in her mother's forge. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and to be a doctor again

Ideals: Professionalism, Optimist. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Sannl Dankil, Female Dwarf Warrior 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 9 (-1)4 (-3)
Skills Insight +1, Performance -1
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Bhevek Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly longbows and daggers. He wears a small hat to cover his moderate length red hair. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Flaws: Ugly, Shy, Secretive. Bonds: Criminal record, Immigrant, Job. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Bhevek Goodbarrel, Male Halfling Sorcerer 4
Small (3'0") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)18 (+4) 11 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Terran, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 17000 sp. Obsidian (16 gp). Obsidian (16 gp). Chrysoprase (30 gp). Chrysoprase (30 gp). 1 Minor magic item.


Social Check DCs


Baradad Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black costume with the symbols of magic on his torso. His gold crest is lengthy. His fierce red eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His druidic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and a deep hatred of drow

Ideals: Gifted, Philantrophist. Flaws: Insomniac. Bonds: Slave, Enemies. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Baradad Clethtinthiallor, Male Dragonborn Ranger 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 8 (-1)5 (-3)
Skills Arcana +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs

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