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Advanced [show]


Arannis Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow coat over a white low-cut shirt, and a broad hat upon his head. He wears his golden hair up in a very large beehive style do. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is wracked by social anxiety; and he desires power and/or immortality

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Poor, Mentor. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Arannis Osav, Male Half-Elf Bard 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)17 (+3) 14 (+2)17 (+3)
Skills Nature +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Halfling, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Synthrin Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a well pressed and immaculate suit (or dress). Her blue crest is matted, messy, and big. Her red eyes dart from person to person.

Personality: Synthrin is depressed about a lot of things. She tends to be a nihilist. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Synthrin took refuge in the ruined castle and found the beat up falchion and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found; and doesn't want to be a cartwright and was forced into it by her family

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Family, Nature. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Synthrin Raghthroknaar, Female Dragonborn Paladin 8
Medium (6'6") Dragonborn, Lawful Evil (CR 8)
Armor Class 11
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)14 (+2) 13 (+1)19 (+4)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Celestial
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1400 gp. Gold dragon comb with red garnet eye (600 gp). Silver comb with moonstones (800 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Phann Liadon, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a yellow shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She has no hair. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a great chef.

History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Phann and her spouse have recently divorced.

Motivation: Money/treasure; and she's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Phann Liadon, Female Half-Elf Fighter 3
Medium (4'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1400 sp. Malachite (5 gp). Lapis lazuli (5 gp). Freshwater pearl (5 gp).


Social Check DCs


Brakka Darlington, Female Half-Orc [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears dark leathers with embroidery. Her whole body is exceptionally muscular. She has chestnut hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She works hard and plays hard.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Immigrant, Family. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Brakka Darlington, Female Half-Orc Wizard 3
Medium (5'8") Half-Orc, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 16 (+3)7 (-2) 11 (+0)12 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Chassath Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a robe, a symbol of strength around her neck, and a warhammer on her belt. Her crest is short and blue. She wears an eyepatch.

Personality: She is happy with her job as a Blacksmith. She turns her eye from what people do, preferring to live and let live. She does not believe in violence as a means to an end. She is a dedicated Blacksmith but believes her peers are too gung-ho.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Blacksmith arts, while her mother instructed her in etiquette, music and courtly manner. She was an apprentice working in her father's forge. She now owns her own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Chassath Turnuroth, Female Dragonborn Ranger 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Geoffrey Gentry, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Stylist. He is bristling with hidden weapons, mostly halberds and longswords. His silver hair is cut short. His hazel eyes peer out from beneath his broad grey hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the south, but his parents moved at a very young age to the east. Cursed with vampirism at a very young age, Geoffrey has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Philantrophist. Flaws: Disease. Bonds: Criminal record, Adventurer, Immigrant, Family. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Gentry, Male Human Warrior 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)16 (+3) 13 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Flask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his pastel robe and has his morningstar always slung over his shoulder. He has styled his yellow fur well, parting it to the left. His amber unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, Flask has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Philantrophist. Flaws: Disease, Secretive. Bonds: Military. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Flask Wind, Male Tabaxi Ranger 8
Medium (5'4") Tabaxi, Lawful Evil (CR 8)
Armor Class 14
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)9 (-1) 14 (+2)16 (+3)
Skills Deception +6, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 12000 sp. Banded agate (6 gp).


Social Check DCs

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