Emeny Eastaughffe, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and prefers to wear brown clothing when she does not wear armor. Her red hair is long and unkept. Her amber eyes dart from person to person.
Personality: A deeply religious woman she believes everything happens for a reason. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born in the north. A freak accident while working with her Spy mother left her crippled. She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and to be a spy again
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Religious, Immigrant, Job. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 7 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 6 (-2) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: 300 gp.
Beatrice Emsworth, Female Human [Permalink]
Personal [hide]
Description: A 5'7" southern woman, she wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her hammer. She has wavy blonde hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Persistence, Gifted. Bonds: Attractive, Rich. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 90 gp. Tourmaline (110 gp).
Barendd Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With a patchy silver beard and wild silver hair. His violet eyes lackadaisically let the world flow into them.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a Priest, his mother struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by giants. Barendd was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: To settle down with his crush.
Flaws: Ugly. Bonds: Enemies, Has a crush, Poor, In love. Occupation: Ruler
Voice: Strong lisp
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 100 gp.
Borgu Hadleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man wears bulky white painted plate armor. His clothes are grease stained in places. His brown hair is braided into rings. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Guard.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Artistic. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Skirt Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his whip. He sports a flattop fur cut. His eyes are yellow.
Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Professionalism. Flaws: Antagonistic, Ugly. Bonds: Poor. Occupation: Navigator
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 gp. 3 Alchemist’s fire.
Roland Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'11". He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his kukri, and his gloved hand is found clutching a kukri. He wears his red hair up. He is baby faced.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He can't help but pocket interesting objects he comes across
History: He was born several months after his mother was called into army service. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to trick people and travel the world for free.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Bonds: Criminal record, Military, Religious. Occupation: Dilettante
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 260 gp. Lapis lazuli (4 gp). Eye agate (4 gp). Blue quartz (4 gp). 3 Thunderstones.
Halimath Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tight fitting violet shirt and pants. With a patchy auburn beard and wild auburn hair. His green eyes dart from person to person to random spaces in the air.
Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Banker father left him crippled. He now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Mayor and was forced into it by his family; and he wants to meet his childhood hero
Ideals: Optimist, Persistence. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 106 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
Possessions: 6000 gp. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
