Lezre Ramsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has moderate length golden hair. She has a dull look in her blue eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Joker, Entrepeneur, Logical. Bonds: Job. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 400 gp.
Zedaar Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a green poncho over his likewise colored trousers and shirt. His broad hat is riddled with cuts and holes. This gold eyed northerner is not easily forgotten.
Personality: He dislikes all the random violence that takes place in the north. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with a spirit at a very young age, Zedaar has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Adventurer, Military. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 300 gp. Freshwater pearl (11 gp). Rhodochrosite (11 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Nurkara Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing a long, brown cloak. Her small hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She comes from a rich northern family. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Since then, she has sought to make the best of life.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Athletic, Optimist. Flaws: Ugly, Shy. Bonds: Family, Rich. Occupation: Barber
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
Possessions: Just what you see.
Dean Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright violet suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is kept up in a ponytail inside a Stetson hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.
History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a carter and was forced into it by his family
Flaws: Addict, Disease, PTSD. Bonds: Attractive, Family. Occupation: Carter
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Don Ansley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is typically in his Sellsword uniform. His hair is blonde and very short. His amber unseeing eyes seem to look past you.
Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Sellsword and found it very stressful. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Logical. Flaws: Disease, Mundane. Bonds: Job. Occupation: Sellsword
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp. 1 Breastplate.
Shautha Clayton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she very much looks the part of a Map Maker. Her hair is white and very short. Her eyes are a pleasant brown.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is obsessed with finding treasure.
History: From birth she was tutored by a cruel and relentless mentor. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She guards a vault combo very seriously as well as the key needed to open it.
Motivation: A need for knowledge about a nearby landmark; and balancing her hectic life and new map maker responsibilities is difficult
Flaws: Antagonistic, Secretive. Bonds: Job, Adventurer, Mentor. Occupation: Map Maker
Voice: Indian accent
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 100 gp. Tourmaline (160 gp). White pearl (160 gp). Rock crystal (30 gp). Blue quartz (11 gp). 1 Chain shirt. 1 Half-Plate.
Pelaios Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered scimitar and tarnished falchion as well. His hair is silver and curly. His face is scarred and worn.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His arcane abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Fighting, Gifted. Flaws: Ugly, Depressed, Disease. Occupation: Barrister
Voice: Irish accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!