Justin Halsey, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has styled his silver hair well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His job bores him to no end. He has decided to make it more interesting.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.
Delg Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He usually wears his grey robe and has his sickle always slung over his shoulder. He sports a flattop hair cut. His hazel unseeing eyes seem to look past you.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born in a small mountains village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Delg and his spouse have recently divorced.
Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Disease, Antagonistic. Bonds: Family, Nature. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 60 gp.
Sannl Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears skinny pants and wears a brown and tan robe with the hood down. Her whole body is exceptionally muscular. She has silver hair. She tend to wears goggles to shield her eyes.
Personality: Eccentric and domineering, Sannl will drive conversation. She is lazy and tries to find solutions quickly.
History: Sold as a small child to a necromancer, Sannl was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Baker. She has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Extrovert. Flaws: Lazy. Bonds: Immigrant, Mentor, Job. Occupation: Baker
Voice: Aggressive tone
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 3000 sp. Brown-green garnet (100 gp). Chrysoprase (60 gp). Lapis lazuli (13 gp). 1 Healer’s kit. 1 Good lock.
Ruloth Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy scarlet crest. She wears a green shirt with thin yellow vertical stripes and black pants. She has a hunchback. She wears her scarlet crest up. Her eyes are red and she is always smoking a pipe.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She receives visions of the future at random moments
History: She was raised in a desert tribe. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She left for the south, certain she would find work there.
Motivation: To find somewhere to settle down.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Nature, Immigrant. Occupation: Healer
Voice: Stutters
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 11000 cp. 1 Minor magic item.
Senteq Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy white hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.
History: Senteq was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Bricklayer job and began his own company from there.
Motivation: Wants to raise his children well.
Ideals: Gifted, Impeccable. Flaws: Addict. Bonds: Job, Family. Occupation: Bricklayer
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 102 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Giant
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 6000 gp. Red garnet (40 gp). Coral (40 gp). Onyx (50 gp). Smoky quartz (50 gp). Black opal (1200 gp). Hematite (15 gp). Chrysoprase (50 gp). Banded agate (15 gp). Alexandrite (200 gp). Iolite (50 gp). Malachite (15 gp). Aquamarine (200 gp). Hematite (15 gp). 1 Medium magic item.
Argran Stanford, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a black coat, he is not a threatening figure. His auburn hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. A true patriot, Argran would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered south to less war torn lands. He now owns his own business.
Motivation: Wants to open a new tavern.
Flaws: PTSD. Bonds: Attractive, Job, Military, Religious. Occupation: Butcher
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Freshwater pearl (9 gp). Violet garnet (1500 gp). Blue quartz (9 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purban Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a nunchaku. He sports a long chestnut beard, and similarly colored long hair. His violet eyes dart from person to person.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He left for the east, certain he would find work there.
Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Flaws: Fearful. Bonds: Rich, Immigrant, Guardian. Occupation: Map Maker
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 100 gp.
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