Anne Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a fine chain shirt which she covers with red colored cloaks and clothing. With bright black hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a small toy that she constantly fidgets with.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions.
Ideals: Gifted. Flaws: Ugly, Shy, Addict. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Rhodochrosite (6 gp).
Althaea Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'5". She dresses in collared shirts and wears a proper scarf over her head, and her gloved hand is found clutching a sai. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are brown and beady.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Althaea was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Draconic, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 900 gp. Brown-green garnet (140 gp). Alexandrite (700 gp). Black pearl (700 gp). Sardonyx (40 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Einkil Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'5" and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his flail. He has shaved his head bald. His eyes are violet and catlike.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gifted from a young age, Einkil studied abroad. A freak accident while working with his Stylist mother left him crippled. He was granted druidic powers by his dying sister.
Motivation: Find a way to reverse the transformation of his sister; and obtaining odd cultural halfling artifacts is his passion
Ideals: Philantrophist, Gifted. Flaws: Shy, Disease. Occupation: Body Guard
Voice: Australian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 340 gp.
Zook Beren, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear tan pants and tee shirts. He wears a deerstalker hat to hide his balding. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Mayor
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Fenriz Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He wears an entirely green suit with grey socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also hits on women, regardless of circumstances.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and to pay off his debts
Bonds: Attractive, Job, Has a crush, Religious, Debt. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 2000 sp. 1 Masterwork studded leather. 1 Full Plate. 1 Full Plate.
Taklinn Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by beers. He wears his golden hair up in a very large beehive style do. This green eyed northerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Taklinn was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to raise his children well; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Family. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 290 gp.
Dreali Nailo, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a blue feathered hat and blue clothes. His blonde hair is unkempt and raggedy. His green eyes are passionate and lively.
Personality: He is overprotective of those who hire his services. He is obsessed with finding treasure.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better world.
Motivation: To clean up the streets; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Guardian, Adventurer, Military. Occupation: Bounty Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 50 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Giant
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 11000 sp. Silver comb with moonstones (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Golden circlet with four aquamarines (1000 gp). Old masterpiece painting (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!