Naill Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears bulky yellow painted plate armor, and carries lances. He keeps his golden hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.
History: When he was but 3 years old his parents immigrated from the east. His martial abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naill fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life.
Ideals: Fighting, Gifted. Flaws: Insomniac, Depressed. Bonds: Immigrant. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Lewis Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered west to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Joker, Impeccable. Flaws: Insomniac, Mundane, PTSD. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp.
Bernard Cason, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his brown hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.
History: He was born in a small mountains village. Like his mother and his brother before him, after school he went straight into learning to become a Assassin. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage; and expand his business
Flaws: Ugly, Cynical, Addict. Bonds: Nature, Job, Family. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Pelt Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. She keeps her long cinnamon fur kept up in a rat tail. Her ears are large.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Pelt hails from a village terrorized by giants. Pelt was born on a far western plains where she grew up under the tutelage of her father, an expert Beggar. After a long history of fighting, Pelt and her spouse have recently divorced.
Motivation: She is unsatisfied with her job; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Immigrant. Occupation: Beggar
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 10 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 11 (+0) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Auran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 3000 cp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). 1 Half-Plate.
Bagabug Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male likes to wear ponchos typically of a light black in addition to tight pants. He is tall, broad shouldered and powerfully built. His black hair is thinning but still full. His hazel eyes dart from person to person.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has built up a small fortune and can afford his own way.
Motivation: Wants to raise his children well; and to pay off his debts
Bonds: Enemies, Rich, Debt, Family. Occupation: Herbalist
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 7
Hit Points 49 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 5 (-3) | 10 (+0) | 5 (-3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
Possessions: Just what you see.
Bertram Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is silver and curly. He has a tattooed face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.
History: Born to a Barber, his father struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Athletic, Optimist. Bonds: Military, Poor, In love. Occupation: Hunter
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 26 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 2 (-4) | 20 (+5) | 14 (+2) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 2d6-4, Ranged +8 / 2d6+5, Grapple +5
Possessions: Carnelian (20 gp). Fire opal (1000 gp). Black pearl (400 gp). Coral (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Bella Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 2'10" and is a bit bulky. She is very muscular particularly in the legs. She is wearing the road beaten gear of a warrior. Her moppish silver hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a xeno-phobe, disliking non-Halflings.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Armorer arts, while her father instructed her in etiquette, music and courtly manner. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now mingles about in high society.
Motivation: She is greedy; and to protect her home
Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Rich, Religious, Guardian. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 52 (16d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Ignan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 12000 gp. Emerald (600 gp). Eye agate (6 gp). Red spinel (90 gp). Banded agate (6 gp). Golden yellow topaz (1200 gp). Fiery yellow corundum (600 gp). Azurite (6 gp). Banded agate (6 gp). Rock crystal (70 gp). Rose (70 gp). Jasper (70 gp). Fiery yellow corundum (600 gp). Blue quartz (6 gp). Onyx (70 gp). Jade (90 gp). Aquamarine (1200 gp). Star rose quartz (70 gp). Chrysoberyl (90 gp). Bloodstone (70 gp). Star ruby (600 gp). Alexandrite (1200 gp). Lapis lazuli (6 gp). Freshwater pearl (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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