Zaffrab Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a kukri on his belt. His skin is fair and his fingers are delicate and long. He has moderate length white hair. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Halfling culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Zaffrab was born with his mother's beautiful face. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Attractive, Family. Occupation: Sage
Voice: Creaky witch voice
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 6)
Armor Class 11
Hit Points 49 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 19 (+4) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Cask Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears professional attire. His red fur is slicked back into a classic pompadour. He has copper eyes.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He comes from a rich eastern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cask grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cask. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he has a crush on the local stableman
Flaws: Impulsive. Bonds: Attractive, Rich, Criminal record, Has a crush. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 66 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 5 (-3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +4
Possessions: 170 pp.
Krusk Fulton, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a tight fitting white shirt and pants. His whole body is exceptionally muscular. His hair, while still mostly white, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He is lazy and tries to find solutions quickly.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Blacksmith.
Motivation: To be a Bounty Hunter again; and expand his business
Flaws: Lazy. Bonds: Immigrant, Attractive, Job, Nature. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Orsik Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears grey trousers with black and blue striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. His black hair is still thick. This brown eyed westerner is not easily forgotten.
Personality: He snorts whenever he laughs or is feeling confident. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.
Motivation: Many gnolls want him driven away; and he is greedy
Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Rich, Enemies. Occupation: Body Guard
Voice: American accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 27 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 19 (+4) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 5000 cp. Rhodochrosite (12 gp).
Burgell Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. His blonde hair is lengthy. His half smiles and gray eyes are beguiling and draw you in.
Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the north his family was never financially stable. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Knight for hire.
Motivation: To be a Stylist again.
Ideals: Professionalism. Bonds: Attractive, Job, Poor. Occupation: Knight
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 2 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Elven, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +5
Possessions: 60000 cp.
Mord Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many tan ritualistic tattoos. He wears rags and sports a simple walking cane. He wears a colorful flower in his brown hair. His green eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the east. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has decided he is irredeemable; and expand his business
Ideals: Pacifist, Entrepeneur. Bonds: Poor, Attractive, Job, Criminal record. Occupation: Shipwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 2000 cp.
Shava Withrethin, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a long, blue cloak. Her golden hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: She snorts whenever she laughs or is feeling confident. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Shava lived on a farm with her father, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She has passion for adventuring and risk; and she has money and likes to spend it
Bonds: Immigrant, Attractive, Adventurer, Family, Guardian, Rich. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 170 gp. 1 Half-Plate.
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